--- In [EMAIL PROTECTED], Chris Wheeler
<[EMAIL PROTECTED]> wrote:
> Hi all,
> 
> I've had a few conversations lately with people around
> work about defects and how to address them in XP.  One
> thing that keeps coming up is this: All software has
> defects, and software will always ship with defects in
> it.  

What's a defect? That's a serious question, because
you can always raise the bar higher and higher,
especially if you want to talk about user interfaces
and the ability to seamlessly meld with business
process. You can also talk about how well the software
matches one person or another's idea of good design.

One article I usually reference is Martin Fowler's:

http://martinfowler.com/bliki/VeryLowDefectProject.html

There's another story floating around about
a Navy training simulator that had zero 
field reported defects for ten years.

And then there's my mother: all the programs
she ever wrote ran correctly the first time.
Both of them. Then she decided there was no
future in the business and went back to being
a payroll clerk.
 
> I used to believe that as reality.  Now I am have
> changed my mind. I believe that a team can ship defect
> free software.  Yet, when I talk about that, people
> tend to say that, yes, in theory this is true, but in
> practice, can never happen.
> 
> What has been your experience?  Do you beleive that
> software with zero defects is possible?  Or do you
> think that we can never attain this goal on a software
> team?

If we define defects closely enough, yes we
can get there for the top tier of development
teams.

John Roth

> 
> Chris.
> 
> =====
> ---------------------------
> C H R I S  W H E E L E R
> Extreme Programmer & Coach
> 
> 
>               
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