Hey Marc,
sorry for taking so long to reply, last minute business in prep for friday,

> Much of your work involves a GUI (Graphic User Interface). User
> interfaces as we generally experience them, provide components for users
> to communicate with a computer. The interface defines the boundary
> between software, the hardware device or a user. What is interesting is
> that you are actually within the interface as well, performing in these
> environments.
>
> Could you talk about the relationship between you as the software
> developer and the software itself, within your performances?

It has always been very important for my image or the image of the
user to be a part of the interfaces I create. My reason has a lot to
do with my historical/theoretical approach. I have been exposed to a
lot of 1970s performance video and have developed a very keen interest
in the theoretical context of the period. Specifically, for what is
termed "Performance for the Camera". A popular term, but for those
unfamiliar, it specifically refers to a state as described in Rosalind
Krauss' essay, The Aesthetic of Narcissism, in which the artist
becomes part of a feedback loop between his or herself and the
electronics of the camera. This creates a unique self awareness
(reflectivity) that was not present prior to this time. The artist
literally watches themselves (on a close circuit monitor) creating the
work and responding simultaneously. To put this in perspective, take
one step back in time and performances were created for live audiences
(less feedback), take one step forward and we land in the digital era
and our camera from the 1970s has become a computer (hyper feedback).
I like to call what I do Performance for the Computer, and it
necessitates a re-evaluation of some of the psychological paramters
that artists were working with in the 1970s. There's a lot of shit
that happened in between then and now, that's where things get very
interesting IMO.

ok, so with this in mind I can answer your question regarding my role
as a software developer, I'll have to tell a fable. It's going to be
long and poorly written and will repeat some of the above in crude
language, I'm tired...

So, it's 1970, you're a performance artist, you've been doing
performances all over the place, in studios, outdoors, in concert
halls, the back of police vans... you've got little to no
documentation... probably some photos, maybe some writing, maybe
you're lucky enough to have some super 8 footage and some halfway
decent audio recordings. Consumer video comes along, The Porta Pack,
wow, this is great! cheap tape, sync audio, live previewing. But shit,
the thing is prone to unspooling when jostled, and to see what things
look at you need a hefty monitor. Fuck, maybe it's not so great... but
wait, you've got a studio, you could setup there and do all kinds of
performances, watch them, adjust, finally get an idea of what/who
you're working with. Ok, this is strange, if I turn the monitor toward
me I can watch myself as if I were the audience. Hmmm... there's
something different about this. I can't go on doing the same kinds of
performances. Nope. this is brand new. Yay! Video Art is born!!

Ok, so fast forward a decade. It's 1980something, you're an upcoming
electronic artist using computers to make amazing things happen in
REALTIME! You have one problem, how do you document and show people
what you're working on. Oh, of course!!! you record it on a Handycam!
You pass the tapes around, copy them, they get copied, you end up
representing your country at the Venice Biennial. Happy endings are
great! Strange thing is you don't ever notice any of the things your
friends noticed in the 70s, nope, you go right on making documentation
on video without thinking twice about yourself as a performer. "I'm
not a performer, I'm a programmer, my MACHINE is the artist, HE's
performing, ask HIM what HE thinks! this shows you what he does,
that's all"... Ok... I'll do that, but don't you think your macho
friend is making you look a little meek on tape? "nope, that's the way
I like it, I've put all of me into that thing, don't pay attention to
me". Ok, I'm going to just say it dude, your machine's got a bigger
dick than you and you're a bit of a chauvinist for masculinizing it
the way you are. I think you're using your machine in all kinds of
weird ways and I think you should think about what it means to give
yourself over to an object like that. I mean, seriously dude.

Ok, let's fast forward 2 more decades.
This thing called the internet is popular, everyone has a computer,
realtime video processing is on every cpu, we video conference with
friends and family, augmented reality is a burgeoning field. Ya, we
can do anything with our data selves, artists and non artists alike.
Yes! I'm going to share this video of me rotating photos and tossing
them around using just my flailing arms to everyone in the entire
world!! I look like an idiot? why do you keep looking at me??! Are you
gay? yah. that's it, I'm gay. Fuck dude, would you realize what the
fuck it means to warp your face with that ichat filter? PLEASE!

end of story, guy is increasingly clueless, distractions are
increasingly numerous.

so, I've used some colloquial language here to try and get a point
across in impossibly high contrast. I play the role of the software
developer in performances because I insist on forcing the
acknowledgment  that the computer is a site for performance and
reflectivity. I am trying to use a laptop in 1975. I'm trying to
understand what that means I guess.

I hope this response doesn't offend anyone. I was just trying to have
some fun with it,

see you all on friday?

jeremy


I started this trajectory near the end of my undergraduate studies and
built my graduate research around this idea.

On Tue, Sep 16, 2008 at 12:26 AM, marc garrett
<[EMAIL PROTECTED]> wrote:
> Hi Jeremy,
>
> Thank you for taking part in the dialogue so far, it has been both
> enjoyable and illuminating.
>
> Much of your work involves a GUI (Graphic User Interface). User
> interfaces as we generally experience them, provide components for users
> to communicate with a computer. The interface defines the boundary
> between software, the hardware device or a user. What is interesting is
> that you are actually within the interface as well, performing in these
> environments.
>
> Could you talk about the relationship between you as the software
> developer and the software itself, within your performances?
>
> marc
>
>
>
>> marc,
>>
>>
>>> Do you think that going through the re-evaluative process of
>>> justification has helped or hindered your practice, in regards to your
>>> creative-identity and approach to what your artwork could of been?
>>>
>>
>> I think it's healthy to re-evaluate, at least it's healthy for me. It
>> keeps me in check and appreciative of those around me. It has also
>> heightened my critical awareness, not just of myself but of everything
>> in my vicinity, which I think is what every artist should do.
>> Ultimately if you're not critical of yourself, how on earth can you be
>> critical of others?
>>
>> not sure what things could have been, I used to do a lot of
>> impressionist landscape paintings in high school. I guess I could be
>> in a rocky farmer's field right now, watching the sun set and
>> considering the beauty of the amber light catching the silhouette of a
>> windswept pine.
>>
>> jeremy
>>
>> On Sat, Sep 13, 2008 at 4:51 PM, marc garrett
>> <[EMAIL PROTECTED]> wrote:
>>
>>> Hi Jeremy,
>>>
>>>  >kickn' it up a notch with the Freud! great stuff.
>>>
>>> Yes, I may do this every now and then. Not necessarily with Freud, but
>>> with other references, just to open things up but only if it feels relevant.
>>>
>>>  >the truth is, I started art school in the 90s
>>>  >and all of my profs taught identity politics work.
>>>  >Actually my first EVER studio class was called
>>>  >women in art (I was the only man in the course).
>>>
>>>  >So starting out I always felt as though I wasn't
>>>  >allowed to make art. I wasn't a victim of any
>>>  >societal prejudices or discrimination, I was a
>>>  >very happy privileged white man with very few cares.
>>>
>>> With identity politics being such a primary influence, it sounds like
>>> your art education was a complex yet insightful beginning. I can imagine
>>> that in order to find a voice for your work, there has been much
>>> re-evaluation taking place.
>>>
>>>  >The type of work I make now, the type that casts
>>>  >me as an ignorant/naive modern artist playing with
>>>  >technology, was developed to try and create some
>>>  >justification for myself in an ocean of those more
>>>  >deserving than I.
>>>
>>> Do you think that going through the re-evaluative process of
>>> justification has helped or hindered your practice, in regards to your
>>> creative-identity and approach to what your artwork could of been?
>>>
>>> marc
>>> _______________________________________________
>>> NetBehaviour mailing list
>>> NetBehaviour@netbehaviour.org
>>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>>
>>>
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>>
>
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