WoW: Emergent Media Phenomenon

June 14 - October 4, 2009

"Games are the most elevated form of investigation." -Albert Einstein

"WoW is the most sophisticated happiness engine that exists now." -Dr. Jane
McGonigal

"Games may provide new ways for museums to have a profound impact on society
if they are designed, as alternate-reality games are, to change people's
real-world behavior." -Dr. Jane McGonigal

*WoW: Emergent Media Phenomenon* explores various forms of cultural
production based on *World of Warcraft* in particular and on gaming in
general. While surveying Warcraft's Fifteen-year history, the exhibition
looks at artistic practices that have been influenced by game culture. The
actual works by the producer of World of Warcraft, Blizzard Entertainment
(headquartered in Irvine, California), provide a starting point and
reference.

Fourteen international artists were selected to consider this movement with
the following themes in mind: elements of desire, the collapse of fantasy,
medievalism, creative critiques, and public intervention.  Artists in this
exhibition take on the visual marker of *World of Warcraft* to consider,
implications of gaming, and their greater impact on our culture.  In
addition to the works of these artists, fan art and the growing culture of
machinima (computer animation that uses the graphic engines from video
games) will be explored in this exhibition.

Gaming is a movement that encompasses a large population and holds the
potential to greatly impact society. Jane McGonigal, a game designer and
researcher, states, "This is a new generation of hard-core gamers, and what
they're doing is generating unprecedented participation bandwidth. They are
donating more cognitive cycles, more heart share to game worlds and virtual
worlds than we've seen dedicated to any project before." The artists in this
exhibition have extended these concerns.

The exhibition is curated by Grace Kook-Anderson and is accompanied by a
booklet published by Laguna Art Museum. As part of the exhibition, you'll
receive a booklet featuring essays by the curator; participating artist,
Eddo Stern; and the curator at Blizzard Entertainment, Tim Campbell. This
booklet is published by Laguna Art Museum.

Participating artists: selected artists from Blizzard Entertainment,
including Chris Metzen, Sam Didier (a.k.a., Samwise), Chris Robinson, Justin
Thavirat, and Roman Kenney (all from Irvine); Aram Bartholl (Berlin); Jorg
Dubin (Laguna Beach); Alexander Galloway (New York); Jacqueline Goss (New
York); Auriea Harvey and Michaƫl Samyn, Tale of Tales (Ghent, Belgium); John
Klima (Lisbon, Portugal); Cyril Kuhn (Los Angeles); Antoinette LaFarge
(Irvine); Mashallah Design and Linda Kostowski (Berlin); Robert Nideffer and
Alex Szeto (Irvine); Airyka Rockefeller (San Francisco); Eddo Stern (Los
Angeles); The Third Faction (Azeroth); and Zeng Han (Guangzhou)

*
PROGRAMMING TO DATE*

*Sunday, June 14 at 1:00 PM**
*Zeng Han is a photographer based in Guangzhou, China who has just completed
a semester at School of Visual Arts in New York. Zeng will be discussing the
concept of "soulstealers" in his work.

*Saturday, July 11 at 1:00 PM**
*Aram Bartholl's WoW workshop will be held the day before his lecture.
Bartholl will extend the project shown in the exhibition out onto the
streets of Laguna Beach. Everyone is welcome to participate and enjoy an
afternoon of art making and have the opportunity to be involved in a
collaborative performance. The workshop and performance will be documented
on video, and the edited version will be shown in the exhibition.

*Sunday, July 12 at 1:00 PM**
*Aram Bartholl, based in Berlin, is interested in the way network data
manifests into the everyday world. Bartholl investigates this in the
physical space through performance, installation, and video. With World of
Warcraft, Bartholl investigates this manifestation through the one of the
most popular online role-playing games.

*Sunday, July 26 at 1:00 PM**
*Jacqueline Goss, based in New York, creates film and video in order to
explore the ways we think about ourselves through systemic machines, like
politics, culture, and science. Goss will talk about her work in game space,
animation, and the documentary form.

*Sunday, August 16 at 1:00 PM**
*Robert Nideffer, "Playing with Bosch"
Robert Nideffer, based in Irvine, will compare the paintings of Hieronymus
Bosch that illustrate fantasy with religious narratives with the images in
World of Warcraft.

*Sunday, September 13 at 1:00 PM**
*Antoinette LaFarge, based in Long Beach, questions the mode of fiction
through performance, digital media, games, and writing. In this way, LaFarge
looks at World of Warcraft and other role-playing games as one way of
constructing a fictional narrative.

*Thursday, October 1, UC Irvine, TBA **
*This forum will include artists Antoinette LaFarge, Robert Nideffer, Eddo
Stern, and Jeff Chamberlain, the cinematics project lead at Blizzard
Entertainment. The forum will be moderated by the associate director at
UCI's Beall Center for Art and Technology, David Familian.

 *This exhibition is generously supported by Blizzard Entertainment, the
Samia Family and Tierzero.*

*--*

*/hug is a project of The Third Faction Collective:
Third Faction is an affiliation of geographically dispersed entities with a
collective interest in exposing binary systems in synthetic environments.
via in-world performances, the collective operates simultaneously across
various platforms including World of Warcraft and Second Life. the
collective includes: Thomas Asmuth (MyriamMoore), Mez Breeze (BowwToxx),
John Pierre Bruneau (Cretivcowman), Jenene Castle (Mohana), Steve Durie
(Tookis), Kyung Lee (Sootso), James Morgan (Deaxter), Ali Sajjadi (Layli),
and Liz Solo (Sliz). Third Faction members question the politics,
allegiances, and narrative conventions of Synthetic Worlds. the
cross-factional collective officially formed in World of Warcraft on
valentine's day 2008 in a self-declared temporary autonomous zone.
*


-- 
Reality Engineer>
Synthetic Environment Strategist>
Game[r + ] Theorist.
::http://unhub.com/netwurker ::
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