The Path post mortem - by Tale of Tales. I have just been reading 'The Path post mortem' by Tale of Tales. A games development studio, founded by Auriea Harvey and Michaël Samyn in Belgium in 2002.
What you will find is an informative, comprehensive survey and self assessment which includes a history of the Path "The idea for The Path is almost as old as Tale of Tales itself. In a June 2002 business plan, we presented our first project – 8, a dreamy adventure game based on Sleeping Beauty – as part of a series of games, each based on a classic fairy tale and with a number as its title. In another description of the 8 project, from October 2004, we express that we have plans for a survival-horror game based on Little Red Ridinghood. This game would be called 144. In 2005, we started looking around for a production budget for 144. Some early requests with local Belgian arts funding bodies were rejected. But at the end of the year, the USA-based arts organization Creative Capital came through with an initial grant of 10,000 US Dollars. We were still working on the Drama Princess project at the time, but started directing it away from its original goal of driving the autonomous behaviour of the main character in 8, towards the more general character behaviour manager required by the new project. Not that The Path was a very clear idea at that time. But motivated by the support of Creative Capital, the design gradually became more concrete." Anyway - it's really worth visiting & reading, it offers various insights about the projects successes and failures and how they have dealt with them as a small, creatively led organization. http://tale-of-tales.com/blog/the-path-post-mortem/ wishing all well. marc _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
