Sorry for any crosspostings:

>From Digimag 53 - April 2010
http://www.digicult.it/digimag_eng/


TELCOSYSTEMS:
MACHINES AND AUDIOVISUAL HORIZONS
Txt: Marco Mancuso / Img: Courtesy of Telcosystems
http://www.digicult.it/digimag/article.asp?id=1757

David Kiers, Gideon Kiers and Lucas Van Der Velden, this is Telcosystems, a 
Dutch research group very well known and very respected internationally, for 
its aesthetic and important projects, from live performances or enviromental 
installations. For years they have been advancing on many levels: on an 
academic level (they studied at the Royal Conservatory of the Royal Academy 
of The Hague), on an editorial level ( Lucas Van Der Velden is one of the 
directors of the audio visual festival and Sonic Acts multimedia), on an 
artistic level, emotionally and prospetively in the sound-imagine 
relationship, related to the physical space and in relation to the audience.


OPEN OBSERVATORY CHALLENGE
ROGER MALINA AND THE NEW LEONARDOS
Txt: Teresa De Feo
http://www.digicult.it/digimag/article.asp?id=1764

Data transparency, free movement of ideas, a fruitful collaboration between 
art, science and technology, but also among ordinary people and experts, 
this is exactly what Roger Malina is about. Recently hosted by "Meet The 
Media Guru", an event held in Milan. At the Director of Astrophysics 
Observatory in Marseille, where he is a member of the Observational 
Cosmology Research Group, Roger Malina is chief editor of the newspaper 
"Leonardo" of the Massachusetts Institute of Technology (MIT), and promoter 
of a series of interdisciplinary convergence projects, of which we will talk 
about later.


MECATHRONIC ART AND DIY
MARC DUSSEILLER: THE ARTISTIC SOLDERING
Txt: Serena Cangiano / Img: Courtesy of SGMK
http://www.digicult.it/digimag/article.asp?id=1763

There are practices in the use of artistic and creative technology that can 
be compared to a sort of undergrowth because rich in rare and unexplored 
things. In the shadow of spheres and consolidated languages, characterized 
by codes and aesthetics, almost all supported by theories both by the public 
and by the market. These practices are hard to interpret through the 
framework of digital art because they are generated by s remix of ideas and 
subjects, that, on one hand have to do with the history of experimentation 
of electronics in the artistic field and on the other hand they regard the 
hacker culture, electronic art and technological design.

------------------

DIGICULT is an online/offline Italian platform, created to spread digital 
art and culture worldwide. It focuses on the impact of new technologies and 
modern sciences on art, design, culture and contemporary society. DIGICULT 
is based on participation of more than 40 professionals, representing a wide 
Italian Network of critics, curators and journalists in the field. DIGICULT 
is the editor of the magazine DIGIMAG, which focuses on some cultural and 
artistic issues like internet art, hacktivism, electronica, video art, 
audiovideo, art & science, design, new media, software art, performing art.
http://www.digicult.it/digimag_eng/board.asp



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