We karen's respect the 'lived' essence of 'MEZ'.

We karen's respect the 'lived' essence of 'Kathy (H)acker'.

We share freedom through dysfunction and remapping our cerebral functions.

We combat the plague of pretend innovation.

Man is a his-torical self-serving myth.

Man is caged by his conservative drift.

We will live in the present time.

We wimmin are rehacking out of man's 'made' spaces.

We will get out of time by switching to wimmin modes.

We wimmin, and Karen's are the key out of limbo.

Become a woman, be free, learn how true connection exists.

This is a LOVE story...

Karen.

> "_Reality Mapping: Navigating the Social-Nodes_
>
> Web 2.0 is based on a collusive tapestry of adjoining social nodes. Social 
> Networks such as MySpace, Facebook, Flickr, Orkut, Liveleak, YouTube, Twitter 
> and Pownce aren't prefaced on pre-set connotative connections maintained 
> through historicized emotional depth or satisfied by biological drives. 
> Friends aren't friends as we have come to know them: there is no 
> establishment of shared geophysical experiences, no cathartic or 
> chronologically defined friendship markers evident. What's important is 
> [inter]action and the quantity of it - the residual volume of contact and the 
> fact of shared connection minus a meatbody context. Identity is constructed 
> in these friendship pathways via the idea of notations; of naming labels, of 
> icon attribution, and of clustered info-snippets streamlined through an 
> interface designed for momentary persona snapshots.
>
> _Distributed Identity Compensation_
>
> In digitized social networks there is no place for psychologically defined 
> notions of personality as a cohesive, definable whole. Identity manifests 
> through notational distributions found in multiple profiles across various 
> platforms. Ego-mediated variables are replaced with actuated identity markers 
> defined by the ability to establish links to others likewise devoid of any 
> traditional geophysical baggage. For these articulated identities [now known 
> as versionals] connection is the vital point of communication; not the 
> content, not the geophysical inflection, not the biologically-saturated ties 
> linked to survival, competition, and traditional concrete community building. 
> This method of clustered distribution provokes a type of reality lag found in 
> capitalistic and ideologically frameworked nations; those devoted to 
> maintaining established notions of individuals definable by consumerism and 
> Darwinian drives, monetary wealth, institution-adherence, and 
> paranoid-inducing secu!
 rity.
>
> _Versional Space-Walking_
>
> Mobile technologies such as phones and other wireless tech-detritus have 
> likewise altered the nature of individualised space with unwitting listeners 
> in proximity switching to socially-mediated communication channels. Private 
> data is is now dispersed publically, infiltrating individualised mono-access 
> to private spheres and rewriting them as open-ended versional noise. There is 
> no definitive narrative stream or beginning> middle>end but clusters of 
> "incomplete" identity snippets.
>
> _Social Infowork: Versionals Don't Do Hollywood_
>
> Contemporary entertainment models are significantly threatened by a 
> versional/distributed identity ethos. The proscribed linearities of passive, 
> individuated entertainment experiences [ie television, cinema and literature] 
> are being currently eroded via clustered peer2peer, gamer-defined, remixed, 
> mashedup copyright left content. Information and work boundaries are 
> collapsing. Pop-cultural lexicons are moving towards a type of modulated 
> system based on versional directed traffic. Hollywood's kneejerk reaction is 
> epitomized in their rush to remake outmoded movie sequels and for tv networks 
> to rehash content dependent on narrative rite-of-passage tropes. The viewer 
> investment in following an unfolding plot and/or seeking a concrete meaning 
> [ie art/entertainment viewed as a purveyor of ritualised morality lessons] 
> has morphed via social networking into a focus on connective experientiality.
>
> _Doubling the Virtual: Decay of Real Reality_
>
> Notions of a legitimate reality as defined by a grounded geophysical state 
> are altering. Base biological data is being mined and mapped as a potential 
> infostream to harvest and alter [ think: the potential FLOSS utilization of 
> the mapping of the human genome]. Google Earth/Maps/Streetview software 
> exposes geography as an infowork entertainment stream.Versional operation in 
> social networks and avatar use in virtual worlds such as Second Life and 
> MMOGs also contribute to this shift. One such example is a double-virtual 
> layered reality presented in aspects of the MMOG World of Warcraft in the 
> Caverns of Time instance "Old Hillsbrad". When entering the instance, each 
> character involved is transported to a parallel reality version of an area of 
> the game they have previously [and probably extensively] encountered. The 
> primary game reality is replaced by a secondary reality, complete with 
> altered gameworld parameters such as substantial differences in topography. 
> The avatars them!
 selves shapeshift in order to reflect the relevant aspect of game lore with 
each "toon" displaying now as a human. In these manifestations, 
ego-stitched/physical reality and identity concepts are bifurcated through 
multiple projections - there is no "real" reality concept emphasized.
>
> _Credibility Busting: Citizen Media For The Win_
>
> Institutionalised information facets that are currently viewed as "factual" 
> are not immune to the versional effect. Canonized distributions embodying 
> previously established credibility markers such as scientific 
> methodology>evidence>history-as-truth are being repulsed to encourage more 
> elastic variations on present non-credible information sources like 
> Wikipedia, who draw on constantly changing data sources. Versionals, being 
> post-[singular]identities, act to obfuscate regular information hierarchies 
> and rewrite "credible" information source-points via blogging, wiki creation, 
> photo aggregationism, p2p file sharing, textual moment-capture and 
> info-flagging [microblogging, instant messaging, tagging, social 
> bookmarking], video snippeting, and identity diffusion. Versionals are the 
> new cultural black..."
>
> On Wed, Jul 14, 2010 at 1:48 AM, karen blissett 
> <karen.bliss...@googlemail.com> wrote:
>
>     Total Karenism and Karenist Propaganda Methods.
>
>
> --
> Reality Engineer>
> Synthetic Environment Strategist>
> Game[r + ] Theorist.
> ::http://unhub.com/netwurker ::
>
>
>
>
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