Schirn Kunsthalle Frankfurt presents 'Playing the City 2'.

http://www.playingthecity.de/

Following last year's success, the exhibition project 'Playing the City 
2' once again presents a wide range of artistic activities in public 
space, involving the city and its inhabitants in a variety of ways. From 
8 to 26 September 2010, central Frankfurt will see new actions taking 
place daily, from performances to installations to 'guerrilla actions'. 
At the heart of the project lies an intense debate about public space 
and the 'participatory turn' within contemporary art. Around 20 
collaborative and participatory works are planned, some specially 
conceived for the project, by Nina Beier, Clarina Bezzola, Julien 
Bismuth, Clegg & Guttmann, Cosalux, Christoph Faulhaber, For Use / 
Numen, Swetlana Gerner, Jőrdis Hille, Christoph von Lőw, Josef Loretan, 
Jan Lotter, Annika Lundgren, Lee Mingwei, Ivan Moudov, Anny and Sibel 
Öztürk, Paola Pivi, Plural Art Collective feat, Junge Deutsche 
Philharmonie, Reactor, Annika Strőm, Leonid Tishkov, Gavin Turk and 
Vanja Vukovic. In parallel a project office, the 'Zentrale', will be set 
up in the Schirn's exhibition spaces, from where the project team will 
pursue its work in public, fine-tuning the website, answering questions 
on the exhibition, and organising and documenting all the activities. 
'Playing the City 2' can also be followed via the internet, in a digital 
extension of public space. The website developed for the project, 
www.playingthecity.de, assembles all the latest videos, texts and visual 
material, an exhibition calendar and a blog, and will also be networked 
beyond the physical venues via numerous social media networks. It is 
thus a catalogue, exhibition forum and platform for discussion all in one.

'Playing the City 2' opens up public space as a collective, free arena 
that can be moulded, that questions its boundaries, and that involves 
its inhabitants. The site-specific actions take place within a 
time-limited framework in which they are produced and can be 
experienced, and in which production and reception are closely 
connected. The traditional definitions of a work and of its authorship 
are negated: both terms that have been questioned since the 1960s, not 
least through action art. Many of the works developed for 'Playing the 
City 2' can only be realised through the involvement of the public; 
whether they are actions that provoke fortuitous street confrontations 
or sculptures that invite use. But at the very least they are intended 
to create a confrontation and a dialogue with the – sometimes randomly 
generated – audience, and to transform public space into a playing field 
with rules that are tested collaboratively. Can the public space really 
be taken as a place of different opinions and voices? What constitutes 
public opinion? What do we understand by public space? These are some of 
the questions raised by the 'Playing the City 2' project.

The concept that 'Playing the City 2' realises, on various levels, is a 
continuation of the ideas of the major avant-garde movements of the 
twentieth century. In the early twentieth century, the Dada movement 
rejected 'conventional' art and art forms as well as bourgeois ideals, 
taking to the street instead. It is also worth mentioning Guy Debord's 
Situationism, which 50 years later still has a strong influence on the 
contemporary art scene, notably on 'Public Art', and which has inspired 
theoreticians such as Michel de Certeau to define space as a 'practised 
place' and to locate its significance in the activities taking place 
within it. The urban researcher Armando Silva argues similarly, 
differentiating the city into the architectural fact and a performance 
consisting of human interactions. For artists of so-called relational 
aesthetics, processes such as intersubjectivity and interaction are both 
the starting and endpoints of their artistic work. According to Nicolas 
Bourriaud, the utopian potential in developing artistic spaces in this 
way lies in being able to provide alternative forms of sociality, 
critique and happiness. They have all turned away from the 
transformative potential of grand narratives, and instead see 
opportunity for change in the direct encounter with people.

'Playing the City 2' offers a look into the wide varieties of current 
participatory and collaborative art: one large-scale installation by the 
Austrian-Croatian design collective For Use / Numen fills the 
architecture of the Schirn with a walk-in cocoon of transparent adhesive 
tape. Since the installation can be experienced and entered, it becomes 
a fixed component and can be used as such by the inhabitants of public 
space. The installation by artist duo Michael Clegg & Martin Guttmann, 
'Open Debate Station, Frankfurt', questions the structure and function 
of public debates. They design a discussion platform that, through fixed 
furniture and established rules of play, becomes a place for a public, 
structured and fair exchange of opinions. In this work, the two artists 
refer both to the tradition of Talmudic interpretation and to the 
history of the Frankfurt School. The Italian artist Paola Pivi will 
engineer unexpected situations on Frankfurt public transport as part of 
her work: during rush hour, an individual actor first starts to sing a 
song, and then gradually – apparently at random – more musicians will 
join in, singing or playing instruments, thereby disrupting the everyday 
situation of a silent trip by bus or tram.

The remaining actions also use various means and media in order to 
intervene in urban space (e.g. Nina Beier, Vanja Vukovic and Julien 
Bismuth), to question social structures and processes (e.g. Ivan 
Moudov), or to set up forms of cooperation and interaction between the 
artists and the general public in Frankfurt (e.g. Clarina Bezzola, Lee 
Mingwei, Leonid Tishkov and Reactor). One important feature of the 
actions and activities is their time-limitation: when the project is 
over, the individual works will be documented through photographs and 
film on the website, while their traces in public space will gradually 
disappear.
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