Several artists are involved in the call for exhibition committee which is
separated from the call for papers track:
http://artsit.org/2013/show/cf-exhibits-and-demos

Anyway 'working for artists' means focusing on results which may actually
enhance the new media art practice like new technological tools and
frameworks but also computational models and field work studies.
In other words, the call for papers stresses results about the process of
creating new media works (eg installations, performance) while the call for
exhibition aims to show innovative, implemented, works

Thank you

Diego
Il giorno 19/set/2012 14:48, "Simon Biggs" <si...@littlepig.org.uk> ha
scritto:

> Strange that there is not a single artist (that I recognise) mentioned in
> the committees. What do they mean by the "arts" and in what sense are they
> "working for the artists"?
>
> best
>
> Simon
>
>
> On 19 Sep 2012, at 12:49, Diego Bernini wrote:
>
>
> Third International Conference on Arts and Technology -
> ArtsIT 2013 – Working for the Artists
> March 21-23 2013
> University of Milano-Bicocca, DISCo, Milan, Italy
> www.artsit.org
>
> ================================================================================
>
> HIGHLIGHTS
>
> - Academic call of papers & specific, free of charge exhibition session
> - The event is endorsed by the European Alliance for Innovation (
> http://eai.eu/), a leading community-based organisation devoted to the
> advancement of innovation in the field of ICT
> - All accepted papers will be published by Springer and made available
> through SpringerLink Digital Library, one of the world's largest scientific
> libraries
>
> CALL FOR PAPERS
>
> Scope
>
> ArtsIT is meant to be a place where people in arts, with a keen interest
> in modern IT technologies, meet with people in IT, having strong ties to
> arts in their works. Now in its third edition, ArtsIT has become a leading
> scientific forum for dissemination of cutting-edge research results in the
> area of Arts, Design & Technology.
> The Milano event will bring together leading researchers and practitioners
> from academia, arts and industry to present their innovative work and
> discuss all aspects and challenges in a stimulating environment. The event
> aims to foster trans-disciplinary alliances and co-operation between IT
> researchers, artists and industry members as well as to offer artists novel
> creative tools that expand the grammar of the traditional arts.
> The main focus of this edition is working for the artists: presenting
> tools, systems, models, artworks/performances/shows, empirical studies that
> may enrich the possibilities for artists and creative people with working
> with new media technologies.
>
> Topics
>
> The call for papers is aimed at people across a wide spectrum of interests
> and disciplines including computer science, design, arts, sociology,
> anthropology, psychology.
> We cordially invite prospective authors to submit unpublished research
> papers with novel contributions in the following areas:
> - Interactive Art (innovative interactive installations)
> - Augmented Performing Arts (innovative performances and shows enhanced by
> ICT technologies)
> - Multimedia (Integration of different media, such as virtual reality
> systems, audio, performing arts, etc.)
> - New Media Technologies (innovative systems/frameworks/tools for creating
> augmented artworks and performances, such as tracking sensors, wearable
> computers, animation techniques, etc.)
> - Ethnography studies about the artistic practice finalized to build
> pattern languages for Human Computer Interaction
>
> Publications
>
> Accepted papers will be published in Springer's LNICST series and will
> appear in the SpringerLink, one of the largest digital libraries online
> that covers a variety of scientific disciplines, as well as in the ICST's
> own EU Digital Library (EUDL). LNICST volumes are submitted for inclusion
> to leading indexing services, including DBLP, Google Scholar, ACM Digital
> Library, ISI Proceedings, EI Engineering Index, CrossRef, Scopus.
> Selected papers will appear in the International Journal of Arts &
> Technology (Inderscience).
>
> Exhibition session
>
> The ArtsIt 2013 edition includes an exhibition session which aims at
> presenting innovative and cutting-edge artworks, performance and shows that
> exploited ICT technologies.
>
> The exhibition is open to a large variety of submissions including, but
> not limited to:
> -Interactive art installations, augmented performances and other forms of
> ICT augmented works
> -Technical demonstrations of prototype technologies of advanced
> entertainment technology
> -Audio, visual and other sensory forms of digital interaction
>
> Here you can see the technical committee for the Exibiton
> http://artsit.org/2013/show/exhibit-com
>
> All the submitted contributions will undergo a selection process driven by
> a specific committee separated from the Program Committee of the
> conference. Accepted works will be presented to conference attendees within
> a specific event.
>
> THE PARTECIPATION TO THE EXHIBITION SESSION IS FREE OF CHARGE.
>
> More information at http://artsit.org/2013/show/cf-exhibits-and-demos
>
> Paper submission
>
> All the papers formatted according with the instructions have to be
> submitted through the conference online system at:
> http://artsit.org/2013/show/initial-submission
>
> Important dates
>
> Paper Submission Deadline: 1 October 2012
> Notification of Acceptance: 10 November 2012
> Camera Ready Deadline: 10 December 2012
> Conference Date: 21-23 March 2013
>
> Conference organising committees
>
> Steering Committee
> * Associate Professor Dr. Anthony Lewis Brooks PhD, Department of
> Architecture, Design and Media Technology, School of ICT, Aalborg
> University Esbjerg
> * Professor Imrich Chlamtac, President of Create-NET
>
> General Chair
> * Associate Professor Dr. Anthony Lewis Brooks PhD, Department of
> Architecture, Design and Media Technology, School of ICT, Aalborg
> University Esbjerg
> * Professor Francesco Tisato, Department of Informatics, Systems and
> Communication (DISCo), University of Milano-Bicocca
>
> Program Chair
> * Professor Giorgio De Michelis, Department of Informatics, Systems and
> Communication (DISCo), University of Milano-Bicocca
>
> Program vice Co-chairs
> - Andrea Bene, Department of Informatics, Systems and Communication
> (DISCo), University of Milano-Bicocca
> - Diego Bernini, Department of Informatics, Systems and Communication
> (DISCo), University of Milano-Bicocca
>
> Conference Manager
> - Erica Polini, The European Alliance for Innovation
>
> Web Chair
> - Erica Polini, The European Alliance for Innovation
>
> Techincal Program Committee
>
> Alexander Refsum Jensenius, Department of Musicology, University of Oslo,
> Norway
> Anders-Petter Andersson, Interactive Sound Design, Kristianstad
> University, Sweden
> Andrea Bene, Department of Informatics, Systems and Communication,
> University of Milano-Bicocca, Italy
> Anthony Brooks, Department of Architecture, Design and Media Technology,
> School of ICT, Aalborg University Esbjerg, Denmark
> Antonio Camurri, CASA PAGANINI - INFOMUS research centre, University of
> Genoa, Italy
> Andrea Valente, Department of Architecture, Design and Media Technology,
> Aalborg University Esbjerg, Denmark
> Christos Bouras, Department of Computer Engineering and Informatics,
> University of Patras / Computer Technology Institute & Press "Diophantus",
> Greece
> Cynthia M. Grund, Institute of Philosophy, Education, and the Study of
> Religions, University of Southern Denmark, Denmark
> David Obdrzalek, Department of Software Engineering, Charles University in
> Prague, Czech Republic
> Diego Bernini, Department of Informatics, Systems and Communication,
> University of Milano-Bicocca, Italy
> Dirk Heylen, Department of Computer Science, University of Twente, The
> Netherlands
> Emanuela Marchetti, Department of Learning and Philosophy, Aalborg
> University Esbjerg, Denmark
> Eva Petersson Brooks, Centre for Design, Learning and Innovation,
> Department of Architecture, Design and Media Technology, Aalborg University
> Esbjerg
> Florian 'Floyd' Mueller, Exertion Games Lab, RMIT University, Melbourne,
> Australia
> Francesco Tisato, Department of Informatics, Systems and Communication,
> University of Milano-Bicocca, Italy
> Frédéric Voisin, University and Conservatoire de Musique, de Danse et
> d’Art dramatique du Pays de Montbéliard, France
> Giorgio De Michelis, Department of Informatics, Systems and Communication,
> University of Milano-Bicocca, Italy
> Jack Ox, Department of Music / Center for Advanced Research Computing /
> The ARTS Lab, College of Fine Arts, University of New Mexico, USA
> Javier Jaen, ISSI-Futurelab, Computer Science Department, Universidad
> Politécnica de Valencia
> Jean Detheux, Independant painter/filmmaker, Canada
> Jean Penny, Faculty of Music & Performing Arts, Universiti Pendidikan
> Sultan Idris, Malaysia
> Kristoffer Jensen, Department of Architecture, Design and Media
> Technology, Aalborg University Esbjerg, Denmark
> Lucia Pannese, Innovation Network Politecnico di Milano, Italy
> Luis Girao, Artshare, Aveiro, Portugal / Planetary Collegium, University
> of Plymouth, UK /CESEM-FCSH, New University of Lisbon, Portugal
> Marc Cavazza, Intelligent Virtual Environments lab, Teesside University,
> United Kingdom
> Marco Mancuso, Digicult director, Department of Media Design and
> Multimedia Art, NABA Nuova Accademia di Belle Arti, Milan, Italy
> Marco Roccetti, Department of Computer Science, University of Bologna,
> Italy
> Margaret Weigel, Arts Fuse magazine, Boston, USA
> Mark Palmer, Department of Computer Science and Creative Technologies,
> Faculty of Environment and Technology, UWE, Frenchay, Bristol, UK
> Mitsuko Aramaki, CNRS - Laboratoire de Mécanique et d'Acoustique,
> Marseille, France
> Oscar Garcia, Media Technologies Department, La Salle -Ramon Llull
> University, Barcelona, Catalonia, Spain
> Philippe Palanque, ICS-IRIT, Université Paul Sabatier - Toulouse III,
> France
> Pirkko Raudaskoski, Department of Communication and Psychology, Aalborg
> University, Denmark
> Richard Kronland-Martinet, CNRS - Laboratoire de Mécanique et
> d'Acoustique, Marseille, France
> Rubén San Segundo Hernández, Grupo de Tecnología del Habla, Universidad
> Politécnica de Madrid, Spain
> Ryohei Nakatsu, Interactive & Digital Media Institute / National
> University of Singapore, Singapore
> Seungyon-Seny Lee, Department of Music Technology, Graduate School of Art
> and Design, SangMyung University, Seoul, Korea
> Sofia Tsekeridou, Multimedia, Knowledge and Web Technologies Research
> Area, Athens Information Technology - AIT, Athens, Greece
> Sølvi Ystad, LMA-CNRS, Marseill, France
> Søren R. Frimodt-Møller, Aalborg University Esbjerg, Denmark
> Wendy Keay-Bright, Centre for Applied Research in Inclusive Arts and
> Design, Cardiff Metropolitan University, Wales
>
> ABOUT EAI
> The European Alliance for Innovation is a dynamic eco-system for fostering
> ICT enabled innovation to improve European competitiveness and to benefit
> society. EAI uses open e-platforms to inspire grassroots collaboration
> among all relevant actors, from organizations to individuals, to stimulate
> community driven innovation to its institutional and individual members
> worldwide. Through EAI, organizations find ideas and talent, and individual
> innovators find organizations for their ingenuity and craft.
> Join the innovation community at www.eai.eu
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>
>
> Simon Biggs
> si...@littlepig.org.uk http://www.littlepig.org.uk/ @SimonBiggsUK skype:
> simonbiggsuk
>
> s.bi...@ed.ac.uk Edinburgh College of Art, University of Edinburgh
> http://www.eca.ac.uk/circle/  http://www.elmcip.net/
> http://www.movingtargets.org.uk/
> MSc by Research in Interdisciplinary Creative Practices
> http://www.ed.ac.uk/studying/postgraduate/degrees?id=656&cw_xml=details.php
>
>
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