> It's often been suggested to me that I try selling prints of some of my more > visual pieces but I can't do it. In these pieces there is no final state... > they run... on and on and on. It would completely defy the nature of the > work to attempt to capture a single moment for a print. Snap. Most of my work is video and people want stills from it.
I have thought about the possibility of people buying randomly generated pieces. Or, they would pick a still from a generative piece that would be printed. However, I don't think there are any existing services that support this (and no, I can't set one up). Antonio On 2 November 2015 at 04:12, Pall Thayer <[email protected]> wrote: > It's often been suggested to me that I try selling prints of some of my more > visual pieces but I can't do it. In these pieces there is no final state... > they run... on and on and on. It would completely defy the nature of the > work to attempt to capture a single moment for a print. > > I did sell a piece a few years ago that was installed on a computer that was > set up solely to run that piece. It was a piece that used imagery from a > live webcam. About 3 months later the webcam stopped working. I don't know > if they ever got it running again. > > On Sun, Nov 1, 2015 at 10:47 PM Rob Myers <[email protected]> wrote: >> >> On 01/11/15 03:23 PM, Antonio Roberts wrote: >> > >> > My motivation behind this decision was my belief that the value of an >> > artwork should not be based on scarcity. >> >> +1 >> >> > If I had used expensive >> > materials or if making multiples was labour intensive then I could see >> > more justification in raising the price and producing less. However, >> > in my case they were relatively inexpensive digital prints and so >> > making multiples was less of a problem. >> >> Treat it as tipping or patronage in return for a touch of the artist's >> aura? >> >> > This presents a problem if I want to make more money from things like >> > prints. >> >> You can always do prints with those nicer materials (archival paper/inks >> etc.) and charge more for those. >> >> Or you can sign prints or provide certificates of authenticity - >> >> https://www.flickr.com/photos/http_gallery/22348355411/ >> >> There are several startups that do blockchain-based editions of digital >> works. ascribe for example: >> >> https://www.ascribe.io/ >> >> (I've met some of the people from ascribe but don't have any involvement >> with the project. Other services are available etc.) >> >> that takes the prints out of the equation altogether. :-) >> >> > Crowdfunding (patreon, kickstarter etc) has been suggested in the past >> > but that is more about supporting the artist, not about making money >> > directly from the artwork itself. >> >> You could crowdfund the edition and have the prints as backer rewards at >> various levels. >> >> Crowdfunding works best with things that are events with a narrative >> people can get involved with, so you'd probably need to do annual or >> biannual crowdfunding events for projects or (groups of) editions. >> >> You could also sell shares in a work/project/edition in return for e.g. >> sponsorship mentions at shows (like at the end of a crowdfunded movie or >> book). >> >> - Rob. >> >> _______________________________________________ >> NetBehaviour mailing list >> [email protected] >> http://www.netbehaviour.org/mailman/listinfo/netbehaviour > > -- > P Thayer, Artist > http://pallthayer.dyndns.org > > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour -- ============================ [email protected] http://www.hellocatfood.com ============================ _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
