On Wed, 26 Jan 2022 at 14:43, Todd Gruhn <tgru...@gmail.com> wrote: > > I found a came called NEODOOM that works with doomlegacy. > After a certain amount of time it likes to slow to a crawl, and > I need to stop to let things catch up. If I make the window smaller > (640 x 480) it still does the same thing. NEODOOM alss has a lot > of Hi Def weapons and explosions, etc. How do I know if the problem > is the graphocs card, nouveau, or the game? > > Has anyone else played NEODOOM?
Random thoughts - could try running it in different ways to see what triggers the slowdown: - with the software legacy renderer vs the opengl one - with/without sound disabled (if possible) - with a standard doom wad vs neodoom - with a VESA Xorg config vs nouveau (will be slow anyway, and may be hard to tell if it gets slower) David