On Tue, Oct 11, 2016 at 08:10:07PM +0200, Paolo Abeni wrote:

> The first s/g fragment (the head buffer) is not allocated with the page
> allocator, so perhaps there is some not too difficult/costly way out of
> this.

Keep in mind, there is nothing magic about the 16 SGL limit, other
than we know all hardware supports it. That can be bumped up and most
hardware will support a higher value.

We'd just have to figure out if any hardware breaks, Mellanox and Intel
should be able to respond to that question.

Jason

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