On Wed, Mar 1, 2017 at 2:41 AM, David Laight <david.lai...@aculab.com> wrote:
> From: Alexander Duyck
>> Sent: 28 February 2017 17:20
> ...
>> You might want to consider just using a combination AND, divide,
>> multiply, and OR to avoid having to have any conditional branches
>> being added due to this code path.  Basically the logic would look
>> like:
>>     new = val | NAPIF_STATE_SCHED;
>>     new |= (val & NAPIF_STATE_SCHED) / NAPIF_STATE_SCHED * 
>> NAPIF_STATE_MISSED;
>>
>> In assembler that all ends up getting translated out to AND, SHL, OR.
>> You avoid the branching, or MOV/OR/TEST/CMOV type code you would end
>> up with otherwise.
>
> It is a shame gcc doesn't contain that optimisation.
> It also doesn't even make a good job of (a & b)/b * c since it
> always does a shr and a sal (gcc 4.7.3 and 5.4).

What build flags are you using?  With -Os or -O2 I have seen it
convert the /b * c into a single shift.

> Worthy of a #define or static inline.
> Something like:
> #define BIT_IF(v, a, b) ((b & (b-1) ? (v & a)/a * b : a > b ? (v & a) / (a/b) 
> : (v & a) * (b/a))
>
>         David

Feel free to put together a patch.  I use this kind of thing in the
Intel drivers in multiple spots to shift stuff from TX_FLAGS into
descriptor flags.

- Alex

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