On Wed, Mar 1, 2017 at 2:41 AM, David Laight <david.lai...@aculab.com> wrote: > From: Alexander Duyck >> Sent: 28 February 2017 17:20 > ... >> You might want to consider just using a combination AND, divide, >> multiply, and OR to avoid having to have any conditional branches >> being added due to this code path. Basically the logic would look >> like: >> new = val | NAPIF_STATE_SCHED; >> new |= (val & NAPIF_STATE_SCHED) / NAPIF_STATE_SCHED * >> NAPIF_STATE_MISSED; >> >> In assembler that all ends up getting translated out to AND, SHL, OR. >> You avoid the branching, or MOV/OR/TEST/CMOV type code you would end >> up with otherwise. > > It is a shame gcc doesn't contain that optimisation. > It also doesn't even make a good job of (a & b)/b * c since it > always does a shr and a sal (gcc 4.7.3 and 5.4).
What build flags are you using? With -Os or -O2 I have seen it convert the /b * c into a single shift. > Worthy of a #define or static inline. > Something like: > #define BIT_IF(v, a, b) ((b & (b-1) ? (v & a)/a * b : a > b ? (v & a) / (a/b) > : (v & a) * (b/a)) > > David Feel free to put together a patch. I use this kind of thing in the Intel drivers in multiple spots to shift stuff from TX_FLAGS into descriptor flags. - Alex