Offload IP header checksum to NIC.

This fixes a previous patch which disabled checksum offloading
for both IPv4 and IPv6 packets.  So L3 checksum offload was
getting disabled for IPv4 pkts.  And HW is dropping these pkts
for some reason.

Without this patch, IPv4 TSO appears to be broken:

WIthout this patch I get ~16kbyte/s, with patch close to 2mbyte/s
when copying files via scp from test box to my home workstation.

Looking at tcpdump on sender it looks like hardware drops IPv4 TSO skbs.
This patch restores performance for me, ipv6 looks good too.

Fixes: fa6d7cb5d76c ("net: thunderx: Fix TCP/UDP checksum offload for IPv6 
pkts")
Cc: Sunil Goutham <sgout...@cavium.com>
Cc: Aleksey Makarov <aleksey.maka...@auriga.com>
Cc: Eric Dumazet <eduma...@google.com>
Signed-off-by: Florian Westphal <f...@strlen.de>
---
 drivers/net/ethernet/cavium/thunder/nicvf_queues.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/net/ethernet/cavium/thunder/nicvf_queues.c 
b/drivers/net/ethernet/cavium/thunder/nicvf_queues.c
index 8b2c31e2a2b0..a3d12dbde95b 100644
--- a/drivers/net/ethernet/cavium/thunder/nicvf_queues.c
+++ b/drivers/net/ethernet/cavium/thunder/nicvf_queues.c
@@ -1355,6 +1355,8 @@ nicvf_sq_add_hdr_subdesc(struct nicvf *nic, struct 
snd_queue *sq, int qentry,
 
        /* Offload checksum calculation to HW */
        if (skb->ip_summed == CHECKSUM_PARTIAL) {
+               if (ip.v4->version == 4)
+                       hdr->csum_l3 = 1; /* Enable IP csum calculation */
                hdr->l3_offset = skb_network_offset(skb);
                hdr->l4_offset = skb_transport_offset(skb);
 
-- 
2.13.6

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