On Tue, Dec 5, 2017 at 10:10 AM, Marcelo Ricardo Leitner
<marcelo.leit...@gmail.com> wrote:
> On Mon, Dec 04, 2017 at 04:07:15PM -0800, Michael Chan wrote:
>> As already pointed out, GRO_HW is a subset of GRO.  Packets that
>> cannot be aggregated in hardware (due to hardware resource limitations
>> or protocol types that it doesn't handle) can just be passed to the
>> stack for GRO aggregation.
>
> How would the parameters/limits work in this case? I mean, currently
> we have the default weight of 64 packets per napi poll cycle, the
> budget of 300 per cycle and also the time constrain,
> net.core.netdev_budget_usecs.

Good point.  Currently, it is no different than LRO.  Each aggregated
packet is counted as 1.  With LRO, you don't necessarily know many
packets were merged.  With GRO_HW, we know and it's possible to count
the original packets towards the NAPI budget.

>
> With GRO_HW, this 64 limit may be exceeded. I'm looking at qede code
> and it works by couting each completion as 1 rcv_pkts
> (qede_fp.c:1318). So if it now gets 64 packets, it's up to 64*MTU
> aprox, GRO'ed or not. But with GRO_HW, seems it may be much more than
> that and which may not be fair with other interfaces in the system.
> Drivers supporting GRO_HW probably should account for this.

Right.  We can make this adjustment for GRO_HW in a future patchset.

>
> And how can one control how much time a packet may spend on NIC queue
> waiting to be GRO'ed? Does it use the coalescing parameters for that?
>

The GRO_HW timer is currently not exposed.  It's different from
interrupt coalescing.  It's possible to make this a tunable parameter
in the future.

Reply via email to