Alex Sidorenko wrote:
Here are the values from live kernel (obtained with 'crash') when the host was in SWS state:

full_space=708          full_space/2=354
free_space=393
window=76

In this case the test from my original fix, (window < full_space/2), succeeds. But John's test

free_space > window + full_space/2
393          430

does not. So I suspect that the new fix will not always work. From tcpdump traces we can see that both hosts exchange with 76-byte packets for a long time. From customer's application log we see that it continues to read 76-byte chunks per each read() call - even though more than that is available in the receive buffer. Technically it's OK for read() to return even after reading one byte, so if sk->receive_queue contains multiple 76-byte skbuffs we may return after processing just one skbuff (but we we don't understand the details of why this happens on customer's system).

Are there any particular reasons why you want to postpone window update until free_space becomes > window + full_space/2 and not as soon as free_space > full_space/2? As the only real-life occurance of SWS shows free_space oscillating slightly above full_space/2, I created the fix specifically to match this phenomena as seen on customer's host. We reach the modified section only when (free_space > full_space/2) so it should be OK to update the window at this point if mss==full_space. So yes, we can test John's fix on customer's host but I doubt it will work for the reasons mentioned above, in brief:

'window = free_space' instead of 'window=full_space/2' is OK,
but the test 'free_space > window + full_space/2' is not for the specific pattern customer sees on his hosts.


Sorry for the long delay in response, I've been on vacation. I'm okay with your patch, and I can't think of any real problem with it, except that the behavior is non-standard. Then again, Linux acking in general is non-standard, which has created the bug in the first place. :) The only thing I can think where it might still ack too often is if free_space frequently drops just below full_space/2 for a bit then rises above full_space/2.

I've also attached a corrected version of my earlier patch that I think solves the problem you noted.

Thanks,
  -John
Do full receiver-side SWS avoidance when rcvbuf < mss.

Signed-off-by: John Heffner <[EMAIL PROTECTED]>

---
commit f4333661026621e15549fb75b37be785e4a1c443
tree 30d46b64ea19634875fdd4656d33f76db526a313
parent 562aa1d4c6a874373f9a48ac184f662fbbb06a04
author John Heffner <[EMAIL PROTECTED]> Tue, 13 Mar 2007 14:17:03 -0400
committer John Heffner <[EMAIL PROTECTED]> Tue, 13 Mar 2007 14:17:03 -0400

 net/ipv4/tcp_output.c |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/net/ipv4/tcp_output.c b/net/ipv4/tcp_output.c
index dc15113..e621a63 100644
--- a/net/ipv4/tcp_output.c
+++ b/net/ipv4/tcp_output.c
@@ -1605,8 +1605,15 @@ u32 __tcp_select_window(struct sock *sk)
                 * We also don't do any window rounding when the free space
                 * is too small.
                 */
-               if (window <= free_space - mss || window > free_space)
+               if (window <= free_space - mss || window > free_space) {
                        window = (free_space/mss)*mss;
+               } else if (mss == full_space) {
+                       /* Do full receive-side SWS avoidance
+                        * when rcvbuf <= mss */
+                       window = tcp_receive_window(tp);
+                       if (free_space > window + full_space/2)
+                               window = free_space;
+               }
        }
 
        return window;

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