Rainer Weikusat <rweiku...@mobileactivedefense.com> writes: > Rainer Weikusat <r...@doppelsaurus.mobileactivedefense.com> writes: > > [...] > >> The basic options would be >> >> - return EAGAIN even if sending became possible (Jason's most >> recent suggestions) >> >> - retry sending a limited number of times, eg, once, before >> returning EAGAIN, on the grounds that this is nicer to the >> application and that redoing all the stuff up to the _lock in >> dgram_sendmsg can possibly/ likely be avoided > > A third option:
A fourth and even one that's reasonably simple to implement: In case other became ready during the checks, drop other lock, do a double-lock sk, other, set a flag variable indicating this and restart the procedure after the unix_state_lock_other[*], using the value of the flag to lock/ unlock sk as needed. Should other still be ready to receive data, execution can then continue with the 'queue it' code as the other lock was held all the time this time. Combined with a few unlikely annotations in place where they're IMHO appropriate, this is speed-wise comparable to the stock kernel. -- To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html