Thus spake Raymond Leach, on Fri, Feb 22, 2002 at 02:46:45PM +0200: > 2/22/02 1:56:37 PM, Jose Celestino <[EMAIL PROTECTED]> wrote: > > >Moreover, I have a similar question, but in the case where we "put" the > >internal machine in our external network by doing: > > > >$iptables -A FORWARD -i eth2 -p tcp -d OUTSIDE-ALIAS-FOR-INTERNAL-MACHINE -j ACCEPT > >$iptables -t nat -A PREROUTING -i eth2 -d OUTSIDE-ALIAS-FOR-INTERNAL-MACHINE -j >DNAT --to INTERNAL-MACHINE > >$iptables -t nat -A POSTROUTING -s INTERNAL-MACHINE -d ! INTERNAL-NETWORK -j SNAT >--to OUTSIDE-ALIAS-FOR-INTERNAL-MACHINE > > > >Is there something extra I need to take in account? > Possibly a FORWARD rule for the way back. Does the internal machine initiate >connections outwards? > >
Yep, it does so also. > >Thus spake MirekO, on Fri, Feb 22, 2002 at 12:26:31PM +0100: > >> I'am preparing to use iptables. I read documentations, manuals, howto's but > >> still hav'nt > >> answers for > >> 1/ what internet games will work throught the iptables NAT? > >> 2/ what internet games will NEVER wokr throught iptables NAT ? > >> 3/ what internet games need additional moduls to work ? > >> 4/ some example of iptables rules, that make internet games work ? > >> > >> > >> > > > >-- > >Jose Celestino <[EMAIL PROTECTED]> SysAdmin::SAPO.pt http://www.sapo.pt > >--------------------------------------------------------------------- > >main(){printf("%xu%xk%x!\n",15,12,237);} > > > > -- Jose Celestino <[EMAIL PROTECTED]> SysAdmin::SAPO.pt http://www.sapo.pt --------------------------------------------------------------------- main(){printf("%xu%xk%x!\n",15,12,237);}
