On Saturday 11 May 2002 2:40 am, Russell Kliese wrote:

> I'm doing all my testing with ping -s to set the size of the packets. When
> I set packet sizes significantly higher than the MTU size I start getting
> lost packets. I was hoping that defragmentin the packets on node B will
> cause less collisions because all of the fragments will be received before
> transmission begins.

Even if you could 'solve' this problem, I think ping is a rather artificial 
way to test the setup if you're normally going to be using TCP for real 
communications (which I assume will be the case).

TCP will overlap the packets, so A will send packet 1, then packet 2, then 
packet 3, etc... whilst waiting for the acknowledgement of packet 1.   It 
won't send, wait for ack, send, wait for ack.....   Therefore I think you'll 
still run into the same problems as you're seeing now, which I also think are 
due to collisions on the wireless network (because only one out of A, B and C 
can transmit at any one time).

How far apart are A, B and C - specifically A and C ?   Can they pick up each 
other's radio signals, or is it possible that A is talking to B, C can't tell 
because it can't hear A, so C starts talking to B as well, and B loses 
everything ?

Just a thought.....



Antony.

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