> I've just remembered that there are (or were?) some issues with the > plotters on some of the ports. > > RISC OS and GTK are correct. > > The framebuffer port does not do the polygon plotter (used for > borders) > correctly. I think it plots the outline of the polygon instead of the > filled shape defined by the polygon. > > The BeOS port also had an issue with the polygon plotter. An off by > one, > or something?
Yes the Fill*() methods do include the borders, which is as logical as not doing so, but is harder to use to emulate the PS model than the opposite... I tried to inset the coordinates but it's not working. In Haiku it looks better as it uses AA at subpixel precision but it's still wrong. François.
