> I've just remembered that there are (or were?) some issues with the
> plotters on some of the ports.
>
> RISC OS and GTK are correct.
>
> The framebuffer port does not do the polygon plotter (used for
> borders)
> correctly. I think it plots the outline of the polygon instead of the
> filled shape defined by the polygon.
>
> The BeOS port also had an issue with the polygon plotter. An off by
> one,
> or something?

Yes the Fill*() methods do include the borders, which is as logical as
not doing so, but is harder to use to emulate the PS model than the
opposite...

I tried to inset the coordinates but it's not working.

In Haiku it looks better as it uses AA at subpixel precision but it's
still wrong.

François.

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