On Wed, 2011-05-04 at 23:45 +0100, Chris Young wrote: > Hi John-Mark > > I notice there are still a few CONTENT_SVGs hanging around in my > platform code, so it won't compile immediately.
Hm. It does for me. Do you have local configuration changes? If so, could you please default the build options for the amiga frontend to whatever you do use? > Unless there's an easier way I guess I need to add some magic to > check the MIME type of the content and then do a reverse lookup to > check if it is SVG? (I handle SVGs differently in a few places so > they end up on the clipboard or export as DR2D (vector) instead of > ILBM (bitmap)) That sounds about right. > Something like content_type_name(mimetype) which returns an arbitrary > type string (human-readable filetype) could be useful for doing > reverse lookups, or simple filetyping for file extensions etc on saves > for platforms that need that. I think it's best left up to the frontends to perform this mapping. The core is (should be!) only concerned with MIME types. J.
