I had no problems to compile libwcapplet, libparserutils and libcss with vs 
2008 express. You will need to fix few c99 headers that does not come with vs, 
but you can find them freely on the internet. It was quite some time ago. If I 
remember well, you have to have perl installed to run a script that will 
generate you some include file before you do compile. Also you have to take a 
peak into includes and makefiles to see what include flags has to be defined. 
It was pretty straightforward process.

If I ever fine my old projects i can post them somewhere; but it won't be 
possible to me before next week.

/arthur

Date: Wed, 2 Oct 2013 17:14:11 +0000
From: [email protected]
To: [email protected]
CC: [email protected]
Subject: Re:  Hubbub and LibCSS for Windows


        
                Thanks to both you and Michael.  We'll give the mingw 
cross-compile route a whirl.


        
                 


        
                
                        Simon Smith
                
                        inky.com
                
                         
                
                        sent with Inky
        


        
                 
        Rob Kendrick wrote:
        
                
                        On Wed, Oct 02, 2013 at 03:37:47PM -0000, 
[email protected] wrote:
                
                        
                                >
                        
                                > We're interested in using Hubbub and LibCSS 
in our windows program but
                        
                                > we can't get them to compile under Visual 
Studio, which we use for our
                        
                                > windows builds.
                        
                                >
                        
                                > Are there any efforts underway to port these 
libraries so they compile
                        
                                > under VS, or, to release DLLs?
                
                
                         
                
                        The build systems are implemented in GNU Make and are 
not trivial.
                
                        You'll either want to build using a GNU-like toolchain 
(we routinely
                
                        cross-compile to Windows from Linux using mingw), or 
reimplement the
                
                        build process inside Visual Studio.
                
                         
                
                        I would recommend the former.
                
                         
                
                        B.
        


                                                  

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