Below is one of the articles written for a publication we are preparing for 
FutureEverything 2011.


Media Art Redux

There is a rich tradition of profound artistic enquiry engaging in new media 
technologies going back to the 1960s. Artists are coding, sculpting, 
visualising, sounding out new kinds of art object, and new possibilities for 
participation, new ways of seeing, new ways of being. We can reach out and play 
with every image and word ever created, every idea ever thought of, it is all 
there, right in front of us. We can endlessly recombine and reconfigure, we can 
travel through time, instantaneously connect with people and places at all 
points on the globe. 

Times of change and transformation often inspire profound art. Artists have 
charted and led the upheavals in digital culture, and the radical social change 
that follows in its wake. An instinct within many media artists is not to think 
only of what digital tools can offer, but to want to shape and influence the 
way digital technologies develop, and how they impact on, or are shaped by 
society. 

As the digital space moves from novelty into everyday, it is becoming the site 
of more sustained, original artistic engagement than ever before. The digital 
is today so pervasive it has little use as an organising term, it is now one 
among many spaces that artists can engage in or draw upon. 

Today the critical vision and competency embodied in the new media arts field 
has ever greater relevance, as its ways of working, and vocabulary resonate so 
much more widely. This creates an opportunity to communicate the values that 
are so vital and cherished, and to deepen engagement in shared interests (e.g. 
peer to peer, collaborative culture). 

The digital space has contributed to new approaches to being an artist, and to 
engaging with people-formerly-known-as-audiences. New audiences include active 
participants and also lurkers, the invisible audience whose gravitational pull 
is shaping online life. Arts policy often focuses on the benefits for audience 
development and accessibility. This is important, but our imagination should 
not end there. 

Now is a time to appreciate how the digital plays out within art, and to 
promote the important political and social space that is at stake. We need 
spaces where artists have free rein, and you can rub technology against the 
grain. 

Drew Hemment

This article will be published by FutureEverything in association with 
Cornerhouse in a book for FutureEverything 2011 delegates.


#  distributed via <nettime>: no commercial use without permission
#  <nettime>  is a moderated mailing list for net criticism,
#  collaborative text filtering and cultural politics of the nets
#  more info: http://mx.kein.org/mailman/listinfo/nettime-l
#  archive: http://www.nettime.org contact: nett...@kein.org

Reply via email to