Hello Jeremy,

Monday, June 25, 2007, 10:15:39 PM, you wrote:

JH> Garrett D'Amore wrote:
>> At 10GbE speeds, or with small packets at 1GbE speeds (64 byte frames, 
>> for example), we are completely CPU bound.  I have done a lot of work 
>> (not yet committed) to improve the cost in the IP stack, by simplifying 
>> certain code and removing some redundant checks, etc.  I've found in 
>> general that the cost of each additional branch to be ~0.1 to 0.2%

JH> Another data point: a pair of aborted projects which aimed at
JH> code pathlengths at the top end of the stack were showing libmicro
JH> improvements of zero to 800%  (yes, nine *times* speed improvement)
JH> for assorted networking systemcalls.  The essential techniques
JH> were a) decide *once* (at the sonode switch), b) specialize the
JH> socket code (have separate code for TCP sockets and for UDP ones.
JH> It cuts out an amazing number of branches),  c) junk Streams
JH> (more branches, for all the baroque complexity.  Fall back
JH> to legacy only when complexity is required).

Why were those projects aborted then?


-- 
Best regards,
 Robert Milkowski                      mailto:[EMAIL PROTECTED]
                                       http://milek.blogspot.com

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