On Tuesday 05 August 2003 06:42 am, Toran Korshnah wrote:

> Someone???
>
> Toran

I have it installed here - tried both the RPM and compiling it. Errors out 
like this:

[EMAIL PROTECTED] darklord]$ glaxium
/usr/share/games/glaxium ~
Depth buffer depth : 24
Stencil buffer will be used for shadows.
Number of texture units               : 4
Number of general combiners available : 8
Nvidia NV2x video card found (geforce 3/4)
Glaxium will use anisotropy texture : 8.000000
/usr/bin/glaxium.real: relocation error: /usr/lib/libpng12.so.0: undefined 
symbol: inflateInit_
~

Shame too - it worked great under v9.0 (well, you had to copy glext.h and 
adjust one line in a main file).

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                                                Dark><Lord 
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