On Tuesday 05 August 2003 06:42 am, Toran Korshnah wrote: > Someone??? > > Toran
I have it installed here - tried both the RPM and compiling it. Errors out like this: [EMAIL PROTECTED] darklord]$ glaxium /usr/share/games/glaxium ~ Depth buffer depth : 24 Stencil buffer will be used for shadows. Number of texture units : 4 Number of general combiners available : 8 Nvidia NV2x video card found (geforce 3/4) Glaxium will use anisotropy texture : 8.000000 /usr/bin/glaxium.real: relocation error: /usr/lib/libpng12.so.0: undefined symbol: inflateInit_ ~ Shame too - it worked great under v9.0 (well, you had to copy glext.h and adjust one line in a main file). -- /\ Dark><Lord \/
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