On Sunday 07 December 2003 16:47, Ronald J. Hall wrote: > Just a few comments here; I've had some problems with sound in v9.2 > other than that, a few minor wrinkles here and there, but it > seems/feels pretty solid here. > > I've got a Soyo Dragon Plus MB, onboard sound, CMI8738MC6, and it > uses snd-cmipci. > > Under v9.1, everything worked. Under 9.2 the issues are: > > Mplayer - wouldn't play sound in newer AVIs or MOVs > fixed - in Mplayers' prefs, change audio to use arts. > > Games - Rune, Quake2, Descent3, etc,etc start but no sound > fixed - start each game thus; "artsdsp rune" (for example). > > This works fine for all native games, but I've got a few WIneX games > that also don't have sound. Half-Life for one. Can someone tell me > how to pass the artsdsp command to WineX? I looked into WineXs' > config file for a place to pick arts but couldn't find it. (I'm > waiting for the first reply that says, "see, you WineX is evil - you > should be using all native games! <grin>) > > I've still not figured out why my Logitech webcam (3000) causes arts > to barf if I bootup with it plugged in. The webcam and arts get along > fine if I plug it in (USB) -after- I bootup.
Maybe your webcam has a build in microphone and is now recognised as the _first_ audio device. See if a sound module is loaded for it with '/sbin/lsmod'. Maybe just a matter of the ALSA drivers shipped with 9.2 having better support for usb audio :-) If so there should be a solution to always load the driver for your onboard sound as the first audio device. > Overall, like I said, 9.2 seems to be a pretty solid release. Good > job Mandrake! :-) HTH, -Frans
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