This subject has probably been thrashed at this point, but I'm
still confused.  If the purpose of 3DMBFF is to balance flash
light with ambient light, then what's the point in using it?
This has to be a dumb question, I know, but what exactly do
you mean by "balancing" or "matching"?  If by "balance", you
mean "produce an amount of flash light that's equivalent in
brightness to the ambient light" then, surely, the flash light
won't be seen (as it's only as bright as the ambient light).
Can anybody clarify, please?


Bye,
Mike
[EMAIL PROTECTED]
www.NetworX.ie
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