> Always good to have a new GUI option. I wonder how the competition of the > GUIs wil turn out.
Hopefully it's not a zero-sum game. :-) Though Nim has a lot of half-workable UI options which is a pain. It's odd but Fidget is like 90% of the way to making useable UIs comparable to ImGUI. > I myself have chosen for the browser-based interface because I think the > browser isnt going away any time soon. But what do i know? :-) Browsers/HTML are king, it's true. Still I _really_ want to be able to make simple static GUIs w/o electron or similar. There's plenty of HTML5 UI options, but not so many OpenGL rendered immediate mode GUIs. So the html5 backend for fidget is less interesting to me is all. I think next up I'm going to try wrapping Fidget with some ImKivy like widgets and see how it goes. The main limitation to the Fidget OpenGL backend is user inputs and bubbling them up and such.