I have a branch of NimEdit that uses nimx for the font rendering but never got it to work. OpenGL context setup issues.
But if there is so much interest in my pet project, I will clean up the code and release it soon, hopefully.
I have a branch of NimEdit that uses nimx for the font rendering but never got it to work. OpenGL context setup issues.
But if there is so much interest in my pet project, I will clean up the code and release it soon, hopefully.