[https://github.com/Vladar4/FastStack](https://github.com/Vladar4/FastStack)

FastStack is dynamically resizable data structure optimized for fast iteration 
over the large arrays of similar elements avoiding memory fragmentation (e.g., 
update and rendering cycles of a game scene).

Judging by the benchmarks, it faster than seq on highly fragmented data, and 
almost as fast as seq on non-fragmented data.

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