I made a game called "Pucker Up," for the Linux Game Jam 2017. The original entry's source can be found here: [https://gitlab.com/define-private-public/LGJ2017](https://gitlab.com/define-private-public/LGJ2017)
I also was able to (with moderate ease) pull out the OpenGL & SDL2 stuff, and replace it with the necessary HTML5 things to port it to the browser using Nim's JavaScript target. You can play it here: [https://16bpp.net/games/pucker-up-lgj-2017](https://16bpp.net/games/pucker-up-lgj-2017)