I actually remember one case where I used ref arrays. While implementing a [slot maps container](https://seanmiddleditch.com/2013-01-05-data-structures-for-game-developers-the-slot-map). I imagine there are other cases where you store data "chunked" like here and ref arrays come handy.
- Re: NvP: creating and sorting a large array of tuples Stefan_Salewski
- Re: NvP: creating and sorting a large array of tuples Yardanico
- Re: NvP: creating and sorting a large array of tu... Yardanico
- Re: NvP: creating and sorting a large array o... HashBackupJim
- Re: NvP: creating and sorting a large arr... HashBackupJim
- Re: NvP: creating and sorting a larg... Yardanico
- Re: NvP: creating and sorting a ... HashBackupJim
- Re: NvP: creating and sorting a ... Stefan_Salewski
- Re: NvP: creating and sorting a ... doofenstein
- Re: NvP: creating and sorting a ... Stefan_Salewski
- Re: NvP: creating and sorting a ... doofenstein
