Pretty much. Server authenticates, provides get/set for a user state. Provides gets for related information.
Does checks for obvious cheating, obvious hacking. Apple push notifications, managing "pub sub" between players. All of the game logic is in the client on the phone. I'll use S3 to do all static content. If I do a web site, I'll use a separate server. -tim On Saturday, April 14, 2012 12:57:11 PM UTC-4, Jann Horn wrote: > > On Sat, Apr 14, 2012 at 07:41:50AM -0700, timp wrote: > > I appreciate the colorful responses. > > > > However, I think, the numbers do speak for themselves. > > > > If you are creating basically a mongo JSON REST web service. And are > > having rps problems with your current framework, using dynamic languages. > > > > It may be worth your while, to remove all the frameworks, and do a jsp > war > > deployed in tomcat with no "extras" tagging along. > > > > > > My web service is a simple mongo retrieval json serialization with a few > > modifications along the way. > > Do I understand this correctly? Basically, you want to accept HTTP > requests, maybe check some permissions, do a mongo query, reformat the > response as JSON and send it back? No complex application logic in this > part of your webservice? > -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to nodejs@googlegroups.com To unsubscribe from this group, send email to nodejs+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en