On Jan 4, 2013, at 17:38, Josh Santangelo wrote: > I'm trying to build a simple server where multiple clients connect over TCP, > and any message from a client is relayed to all the others. This isn't going > to be used for a chat room, but it's basically the same idea. > > I tried building this with socket.io but got stuck pretty quickly: > > var io = require('socket.io').listen(81); > > console.log('foo'); > io.sockets.on('connect', function (socket) { > console.log('connected...'); > > socket.on('disconnect', function () { > console.log('disconnected'); > }); > }); > > I see "foo" trace out, and on the client side it looks like I'm connected, > but "connected" and "disconnected" never trace out, so I'm guessing those > event handlers aren't working for some reason. > > I'm not married to socket.io, and actually using fewer modules would be > better, but I'm surprised I couldn't find a code sample for this use case > since it sounds like it's a pretty common node.js usage.
I got socket.io working successfully following a few examples. It seems to be well-regarded and is probably a good place to start. According to the documentation on http://socket.io you want to listen for 'connection' (not 'connect'). -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to nodejs@googlegroups.com To unsubscribe from this group, send email to nodejs+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en