I remember when Ryan did this and it was back when there as just Buffer (now 
SlowBuffer) so I'm not sure how much we should trust those findings since 
things have changed pretty drastically since then.

On Apr 22, 2013, at 8:20PM, Tim Smart <t...@fostle.com> wrote:

> Ryan did this a while back, and couldn't get it fast enough for small
> writes (might need some reference here)
> 
> Simply put - the overhead of abstraction wasn't worth it. A lot of
> people using template engines are practically doing
> response.writeHead(200, ...); response.end(template.compile()) which
> doesn't need the writev fluff.
> 
> Tim
> 
> On 23 April 2013 14:15, Mikeal Rogers <mikeal.rog...@gmail.com> wrote:
>> Is there a reason not to just have the underlying libuv *always* writev when 
>> it has more than one pending buffer to write?
>> 
>> I'm wondering whey we can't just optimize this behind the scenes, is there a 
>> reason we need to map each stream write a write syscall?
>> 
>> -Mikeal
>> 
>> On Apr 22, 2013, at 5:01PM, Isaac Schlueter <i...@izs.me> wrote:
>> 
>>> There's a syscall called `writev` that lets you write an array (ie,
>>> "Vector") of buffers of data rather than a single buffer.
>>> 
>>> I'd like to support something like this for Streams in Node, mostly
>>> because it will allow us to save a lot of TCP write() calls, without
>>> having to copy data around, especially for chunked encoding writes.
>>> (We write a lot of tiny buffers for HTTP, it's kind of a nightmare,
>>> actually.)
>>> 
>>> Fedor Indutny has already done basically all of the legwork to
>>> implement this.  Where we're stuck is the API surface, and here are
>>> some options.  Node is not a democracy, but your vote counts anyway,
>>> especially if it's a really good vote with some really good argument
>>> behind it :)
>>> 
>>> Goals:
>>> 1. Make http more good.
>>> 2. Don't break existing streams.
>>> 3. Don't make things hard.
>>> 4. Don't be un-node-ish
>>> 
>>> For all of these, batched writes will only be available if the
>>> Writable stream implements a `_writev()` method.  No _writev, no
>>> batched writes.  Any bulk writes will just be passed to _write(chunk,
>>> encoding, callback) one at a time in the order received.
>>> 
>>> In all cases, any queued writes will be passed to _writev if that
>>> function is implemented, even if they're just backed up from a slow
>>> connection.
>>> 
>>> 
>>> Ideas:
>>> 
>>> 
>>> A) stream.bulk(function() { stream.write('hello');
>>> stream.write('world'); stream.end('!\n') })
>>> 
>>> Any writes done in the function passed to `stream.bulk()` will be
>>> batched into a single writev.
>>> 
>>> Upside:
>>> - Easier to not fuck up and stay frozen forever.  There is basically
>>> zero chance that you'll leave the stream in a corked state.  (Same
>>> reason why domain.run() is better than enter()/exit().)
>>> 
>>> Downsides:
>>> - easier to fuck up and not actually batch things.  eg,
>>> s.bulk(function(){setTimeout(...)})
>>> - bulk is a weird name.  "batch" maybe?  Nothing else really seems
>>> appropriate either.
>>> - somewhat inflexible, since all writes have to be done in the same
>>> function call
>>> 
>>> 
>>> B) stream.cork(); stream.write('hello'); stream.write('world');
>>> stream.end('!\n'); stream.uncork();
>>> 
>>> Any writes done while corked will be flushed to _writev() when uncorked.
>>> 
>>> Upside:
>>> - Easy to implement
>>> - Strictly more flexible than stream.bulk(writer).  (Can trivially
>>> implement a bulk function using cork/uncork)
>>> - Useful for cases outside of writev (like corking a http request
>>> until the connection is established)
>>> 
>>> Downsides:
>>> - Easy to fuck up and stay corked forever.
>>> - Two functions instead of just one (double the surface area increase)
>>> 
>>> 
>>> C) stream.writev([chunks,...], [encodings,...], callback)
>>> 
>>> That is, implement a first-class top-level function called writev()
>>> which you can call with an array of chunks and an array of encodings.
>>> 
>>> Upside:
>>> - No unnecessary surface area increase
>>> - NOW IT'S YOUR PROBLEM, NOT MINE, HAHA!  (Seriously, though, it's
>>> less magical, simpler stream.Writable implementation, etc.)
>>> 
>>> Downside:
>>> - A little bit tricky when you don't already have a list of chunks to
>>> send.  (For example, with cork, you could write a bunch of stuff into
>>> it, and then uncork all at the end, and do one writev, even if it took
>>> a few ms to get it all.)
>>> - parallel arrays, ew.
>>> 
>>> 
>>> D) stream.writev([ {chunk:buf, encoding: blerg}, ...], callback)
>>> 
>>> That is, same as C, but with an array of {chunk,encoding} objects
>>> instead of the parallel arrays.
>>> 
>>> Same +/- as C, except the parallel array bit.  This is probably how
>>> we'd call the implementation's stream._writev() anyway, so it'd be a
>>> bit simpler.
>>> 
>>> 
>>> 
>>> Which of these seems like it makes the most sense to you?
>>> 
>>> Is there another approach that you'd like to see here?  (Note: "save
>>> all writes until end of tick always" and "copy into one big buffer"
>>> approaches are not feasible for obvious performance reasons.)
>>> 
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