What I want to do is setup a simple node.js http server to which a web-client connects. I also want the node.js server to act as a UDP listener on a separate port, on which it will receive udp packages from some other application. I want the node.js server to process the packages and send it immediately to one or more of the connected web-clients. (Yes, the UDP contains video stream that I already divided into smaller chunks and put index on each chunk). Basically - there was already very similar topic on stack overflow, however the guy over there wanted to parse the JSON data, and I want to transfer bytes from live video stream.
Here's the code that was mentioned before on stack: 1. Create a simple node.js http server that responds with a static html page: //Initialize the HTTP server on port 8080, serve the index.html pagevar server = http.createServer(function(req, res) { res.writeHead(200, { 'Content-type': 'text/html'}); res.end(fs.readFileSync(__dirname + '/index.html')); }).listen(8080, function() { console.log('Listening at: 127.0.0.1 8080'); }); 2. Initialize a UDP server on a separate port: //Initialize a UDP server to listen for json payloads on port 3333var srv = dgram.createSocket("udp4"); srv.on("message", function (msg, rinfo) { console.log("server got: " + msg + " from " + rinfo.address + ":" + rinfo.port); io.sockets.broadcast.emit('message', 'test'); //stream.write(msg); //socket.broadcast.emit('message',msg);}); srv.on("listening", function () { var address = srv.address(); console.log("server listening " + address.address + ":" + address.port);}); srv.bind(5555); 3. Use socket.io to establish a live connection between web-client and server: //this listens for socket messages from the client and broadcasts to all other clientsvar io = require('socket.io').listen(server); io.sockets.on('connection', function (socket) { socket.on('message', function (msg) { console.log('Message Received: ', msg.data.skeletons[0] ? msg.data.skeletons[0].skeleton_id : ''); socket.broadcast.emit('message', msg); } );}); I guess my problem is I don't know how to bridge 2 and 3, to get the received UDP packets broadcasted to the connected socket.io clients. Or perhaps there's a simpler, more elegant way of doing this? I found the documentation for socket.io to be lacking... Is anyone able to help me? Thanks guys! -- Job board: http://jobs.nodejs.org/ New group rules: https://gist.github.com/othiym23/9886289#file-moderation-policy-md Old group rules: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines --- You received this message because you are subscribed to the Google Groups "nodejs" group. To unsubscribe from this group and stop receiving emails from it, send an email to nodejs+unsubscr...@googlegroups.com. To post to this group, send email to nodejs@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/nodejs/4fd952fb-42fd-4e25-8c9a-cd9affb5d6df%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.