Well, with your help, I now have it half working!  It is updating each 
webpage for new connections.  Now I have to figure out how to decrement 
when a user leaves.
I will work on that and let you know.

I really appreciate your help with this.  You helped a blind man see!

Ray


On Monday, February 22, 2016 at 7:51:23 PM UTC-5, Christopher Mina wrote:
>
> Ok, I finally actually checked out your library to help you a litle bit 
> more.  
>
> It looks like your ws library on the server actually maintains a list of 
> open / connected clients, so this is actually pretty trivial.  
>
> You'll be able to do something like this:
>
>
>
>
>
>
>
>
>
>
>
>
> *wss.on('connection', function(ws) {    numConnections++;    var message = 
> JSON.stringify({        numConnections: numConnections,        event: 
> "numConnectionsChanged"    });    wss.clients.forEach(function(client) {    
>     client.send(message);    }); })*
>
> Now in your client side, you would do something like this:
>
> ws = new WebSocket(...);
> ws.onmessage =function(event) {
>     var data = JSON.parse(event.data);
>     if (data.event == "numConnectionsChanged") {
>         var numberOfConnections = data.numConnections;
>         document.getElementById("my-counter").innerHTML = 
> numberOfConnections;
>     }
> }
>
>
> In this solution, you don't really care about the sessions or anything 
> else.  You just care about the total number of connected clients, and you 
> just want to inform them. 
>
> Remember, you'll want to handle the disconnect in a similar way. 
>
> -Chris
>
>
>
> On Monday, February 22, 2016 at 5:31:36 PM UTC-7, Ray Jender wrote:
>>
>> On the client side, I am expecting json?  And I do not have a 
>> clientSocket.on?
>> What I have is:
>>
>> ws.onmessage = function(message) {
>>         var parsedMessage = JSON.parse(message.data);
>>         console.info('Received message: ' + message.data);
>>
>>         switch (parsedMessage.id) {
>>
>> There a few different "case" situations like  'Stop', 'Default', etc.
>>
>> Ray
>>
>> On Monday, February 22, 2016 at 6:34:14 PM UTC-5, Christopher Mina wrote:
>>>
>>> That's correct, just a normal array.  
>>>
>>> I was just showing an example of how to use the array to store a 
>>> reference to all open web sockets.  Then when you need to increment, you'd 
>>> just iterate over the array.  
>>>
>>> e.g. 
>>>
>>> var myCount = 10;
>>> sockets.forEach(function(ws) {
>>>     ws.emit("countupdated", myCount);
>>> });
>>>
>>> And your client side code would listen for the "countupdated" event, 
>>> something like:
>>>
>>> clientSocket.on("countupdated", function(data) {
>>>     console.log("The new count is " + data);
>>> });
>>>
>>>
>>> I'm still not sure if any of this is answering your question, though...
>>> -Chris
>>>
>>> On Monday, February 22, 2016 at 4:22:52 PM UTC-7, Sávio Lucena wrote:
>>>>
>>>> Hey Ray,
>>>>
>>>> I haven’t been following this thread but from what I can infer of 
>>>> Chris’s answer ’sockets’ is a javascript Array to store and keep reference 
>>>> of each ws instance created, ‘push’ is just adding an instance to it :).
>>>>
>>>>
>>>> On Feb 22, 2016, at 2:00 PM, Ray Jender <rayje...@gmail.com> wrote:
>>>>
>>>> I am definitely using a particular library, ws.
>>>> Is the sockets.push(ws) a valid command for that?  I could not find it 
>>>> anywhere?
>>>>
>>>> Thanks,
>>>>
>>>> Ray
>>>>
>>>> On Sunday, February 21, 2016 at 9:56:05 PM UTC-5, Christopher Mina 
>>>> wrote:
>>>>
>>>>> Hi Ray. 
>>>>>
>>>>> You'll want to keep a reference to each web socket created (in an 
>>>>> array or object hash) and a property on your server or in a database to 
>>>>> track the number of active sessions. When a new connection is made (or 
>>>>> closed), you will increment / decrement the count and then send a message 
>>>>> event through each socket to the client. The client will be listening for 
>>>>> that event (eg "count_changed") and when the event comes through, it will 
>>>>> read the new count off the data payload of the event and render it to the 
>>>>> screen. 
>>>>>
>>>>> I'm not sure if I'm answering your question or not. Maybe you are 
>>>>> asking specifically about the particular library you're using? It seems 
>>>>> to 
>>>>> me, the confusion may just be in how you maintain a reference to each 
>>>>> open 
>>>>> web socket. 
>>>>>
>>>>> For instance :
>>>>>
>>>>> var sockets = [];
>>>>> *wss.on('connection', function(ws) {*
>>>>>
>>>>> *    sockets.push(ws);*}
>>>>>
>>>>> You can now reference any socket created via this array. You'll want 
>>>>> to ensure you are removing disconnected sockets as well, by listening for 
>>>>> a 
>>>>> disconnect event. 
>>>>>
>>>>> Hopefully this helps. 
>>>>> Chris 
>>>>>
>>>>>
>>>>> On Sunday, February 21, 2016, Ray jen...@gmail.com> wrote:
>>>>>
>>>>>> Thanks for the reply Chris.
>>>>>>
>>>>>> One of the confusions I am having is trying to impliment something 
>>>>>> written for socket.io  to use in ws.
>>>>>>
>>>>>> But that said, I do have code to get the authkey, but I am confused 
>>>>>> how the authkey can be used to access the webpage?
>>>>>>
>>>>>> So for code, I have:
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> *function nextUniqueId() {        idCounter++;        return 
>>>>>> idCounter.toString();}wss.on('connection', function(ws) {        var 
>>>>>> sessionId = nextUniqueId();        console.log('Connection received with 
>>>>>> sessionId ' + sessionId);        var id = 
>>>>>> ws.upgradeReq.headers['sec-websocket-key'];        console.log('New 
>>>>>> Connection id : : ', id);*So sessionid just counts the number of 
>>>>>> users, which is what I want to display on all user pages.
>>>>>>
>>>>>> Right now, each user webpage is only showing what the total user 
>>>>>> count is when the user created the ws.
>>>>>> (1,2,3,4, etc).  So the first user is showing 1, the second user is 
>>>>>> showing 2, and so on,
>>>>>>
>>>>>> So I am confused on how the var id above can be used to send data to 
>>>>>> a particular webpage (websocket)?
>>>>>>
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> Ray
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Saturday, February 20, 2016 at 11:48:55 PM UTC-5, Christopher Mina 
>>>>>> wrote:
>>>>>>>
>>>>>>> Sorry about that half finished post, my last post was sent 
>>>>>>> prematurely...
>>>>>>>
>>>>>>> What I was getting at is that I now have access to the authkey 
>>>>>>> during the setup phase.  I can use this auth key to query the database 
>>>>>>> for 
>>>>>>> information about that user and store it.  Now I have a way to directly 
>>>>>>> associated the incoming websocket with a specific user.  
>>>>>>>
>>>>>>> I'll now store the actual websocket instances in one or more hash 
>>>>>>> maps, and when I need to, for instance, send a single user some 
>>>>>>> information, i can query that websocket via the socketUserId hash map.  
>>>>>>> Or 
>>>>>>> if I want to send everyone a message, I'll loop through a list where I 
>>>>>>> keep 
>>>>>>> a reference to all sockets, and send each one the message individually. 
>>>>>>>   
>>>>>>> This is just one way of doing it.  There are other more appropriate 
>>>>>>> pub/sub 
>>>>>>> mechanisms as well you could investigate. 
>>>>>>>
>>>>>>> Hopefully that helps a little bit. 
>>>>>>> -Chris
>>>>>>>
>>>>>>>
>>>>>>> On Saturday, February 20, 2016 at 7:26:54 PM UTC-7, Ray Jender wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>> Please bear with me as I am new to websockets.
>>>>>>>>
>>>>>>>> So, my problem is keeping track of websocket instances.
>>>>>>>> I am trying to modify some existing open source javascript code.
>>>>>>>>
>>>>>>>> I have server.js, index.js and index.html files. As with any 
>>>>>>>> website,
>>>>>>>> it could have many users browsing the page. There is only a single
>>>>>>>> webpage.
>>>>>>>>
>>>>>>>> The basic operation is: index.html --> index.js --> server.js --> 
>>>>>>>> index.js
>>>>>>>>
>>>>>>>> What I am having a hard time wrapping my head around is associating 
>>>>>>>> the
>>>>>>>> websocket with the browser.   What I want to do  is be able to 
>>>>>>>> update 
>>>>>>>> each webpage with the number of users.  I have googled tons of 
>>>>>>>> sites but
>>>>>>>> I am still very confused on how this should work.
>>>>>>>>
>>>>>>>> I've seen a thing like ws.broadcast, but  I am having a hard time 
>>>>>>>> trying to
>>>>>>>> implement that.  It seems that the way the opensource code I am 
>>>>>>>> using initializes
>>>>>>>> websockets way different than the examples I am seeing.
>>>>>>>>
>>>>>>>> I am using node v0.10.42, npm 1.4.29, express 4.12.4, minimist 
>>>>>>>> 1.1.1, ws 0.7.2, bower 1.4.1
>>>>>>>>
>>>>>>>> I need a tutor to help me through this!  Care to volunteer?   I 
>>>>>>>> would be so appreciative!!!
>>>>>>>>
>>>>>>>> Thanks,
>>>>>>>>
>>>>>>>> Ray
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>
>>>>>
>>>>> -- 
>>>>> Christopher Mina
>>>>>
>>>>> Live Healthy. Work Hard. Be Kind. Gain Success.
>>>>>
>>>>>
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