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Today's Topics:

   1. [notepad-plus - Help] RE: ascii symbols (SourceForge.net)
   2. [notepad-plus - Help] Where is Alt-Shift-Space    [Trim Trailing
      Save (SourceForge.net)
   3. [notepad-plus - Open Discussion] RE: Should I     do this
      feature? (SourceForge.net)
   4. [notepad-plus - Help] RE: Where is        Alt-Shift-Space [Trim
      Trailing (SourceForge.net)
   5. [notepad-plus - Open Discussion] RE: Requested    Features
      (SourceForge.net)
   6. [notepad-plus - Plugin Development] RE: About     Multi-clipboard
      plugin 1.3's option (SourceForge.net)
   7. [notepad-plus - Plugin Development] RE: About     Multi-clipboard
      plugin 1.3's option (SourceForge.net)
   8. [notepad-plus - Open Discussion] GLSL good        thing for
      integrate into Notepad++ (SourceForge.net)
   9. [notepad-plus - Plugin Development] Update of     Explorer ->
      1.6.1 released (SourceForge.net)


----------------------------------------------------------------------

Message: 1
Date: Wed, 19 Dec 2007 16:36:47 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Help] RE: ascii symbols
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4683918
By: fidvo

I assume you're talking about something like converting "?" to "&#225;" right?

The above example could be done in Simple Script as either of the following:

replacecase("?","&#225;")

or

replacecase("\#225 ","&#225;")

You just need to string together a bunch of replacecase functions similar to
the above.  All you have to decide is which characters get converted.  In fact,
once you determine that, you could even use the merge function in Simple Script
to generate the script itself.

Just to warn you, it might be slow on a large file with a lot of replacecase
functions.


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Message: 2
Date: Wed, 19 Dec 2007 21:20:00 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Help] Where is
        Alt-Shift-Space [Trim Trailing Save
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684209
By: nobody

In the old versions of Notepad++, apart from "Trim Trailing Space" option in
the "Edit" menu of Notepad++, there was also ANOTHER option in the "Macro" menu
of Notepad++ called

"Trim Trailing Save"

and

it had the shortcut key

"Alt-Shift-S"

assigned to it by default.

Not only did this second option trimmed trailing spaces and tabs, but also saved
the current buffer.

Does anyone has any idea where has that option gone? Or what is its equivalent
now?


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------------------------------

Message: 3
Date: Wed, 19 Dec 2007 21:53:08 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Open Discussion] RE:
        Should I        do this feature?
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684231
By: nobody

should I add a request for comment behavior? Is it possible to not have to 
select
something in a line to comment/uncomment the line with shortcut

Thanks a lot

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------------------------------

Message: 4
Date: Wed, 19 Dec 2007 22:17:35 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Help] RE: Where is
        Alt-Shift-Space [Trim Trailing
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684240
By: bullock

The option still appears at the bottom of my Macro menu.  I'm using v. 4.6.

Did you delete the macro?  That might be why it's not in your menu.

Regards.
Greg

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------------------------------

Message: 5
Date: Wed, 19 Dec 2007 22:21:17 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Open Discussion] RE:
        Requested       Features
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684241
By: nobody

Is this an open source project or a wide open mouthy jerk forum? I agree with
the positive feedback on this issue. Everyone's opinion is welcome. I wish 
someone
would get a hold of this problem. I think you should make it an ID and password
forum so the real jerk's could can get removed from participation. Think of
all the wonderful innovations that have come from perceived "dumb" ideas (not
that this is one of them)? There are a lot of them. It can spark creative
thought.

Bob

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------------------------------

Message: 6
Date: Thu, 20 Dec 2007 00:29:46 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Plugin Development] RE:
        About   Multi-clipboard plugin 1.3's option
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684334
By: nobody

No, you don?t habe to apologise you, 
we gone all help you out to growing better.
thank you.



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------------------------------

Message: 7
Date: Thu, 20 Dec 2007 00:32:35 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Plugin Development] RE:
        About   Multi-clipboard plugin 1.3's option
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684338
By: nobody

What it the plugin number with the new future, also 1.3 ?

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------------------------------

Message: 8
Date: Thu, 20 Dec 2007 02:55:59 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Open Discussion] GLSL
        good    thing for integrate into Notepad++
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684507
By: nobody

GLSL (OpenGL Shading Language), also known as GLslang, is a high level shading
language based on the C programming language. It was created by the OpenGL ARB
to give developers more direct control of the graphics pipeline without having
to use assembly language or hardware-specific languages
(C) http://en.wikipedia.org/wiki/GLSL

GLSL Specification:
http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf

With respect Alexandr "@!!ex" Basov

UserDefineLang.xml
<NotepadPlus>
    <UserLang name="GLSL" ext="glsl vs fs">
        <Settings>
            <Global caseIgnored="no" />
            <TreatAsSymbol comment="no" commentLine="no" />
            <Prefix words1="no" words2="no" words3="no" words4="no" />
        </Settings>
        <KeywordLists>
            <Keywords name="Delimiters">000000</Keywords>
            <Keywords name="Folder+">{</Keywords>
            <Keywords name="Folder-">}</Keywords>
                        <Keywords name="Operators">( ) [ ] . ++ -- + - ~ ! * / 
% &lt;&lt; &gt;&gt;
&lt; &gt; &lt;= &gt;= == != &amp; ^ | &amp;&amp; ^^ || ? : = += -= *= /= %=
&lt;&lt;= &gt;&gt;= &amp;= ^= |=</Keywords>
            <Keywords name="Operators">! $ % &amp; ( ) * , . / : ; ? [ ] ^ |
~ + &lt; = &gt;</Keywords>
            <Keywords name="Comment">1/* 1 2*/ 2 0//</Keywords>
            <Keywords name="Words1"># #define #undef #if #ifdef #ifndef #else
#elif #endif #error #pragma #extension #version #line</Keywords>
            <Keywords name="Words2">attribute const uniform varying centroid
break continue do for while if else in out inout float int void bool true false
invariant discard return mat2 mat3 mat4 mat2x2 mat2x3 mat2x4 mat3x2 mat3x3 
mat3x4
mat4x2 mat4x3 mat4x4 vec2 vec3 vec4 ivec2 ivec3 ivec4 bvec2 bvec3 bvec4 
sampler1D
sampler2D sampler3D samplerCube sampler1DShadow sampler2DShadow struct asm class
union enum typedef template this packed goto switch default inline noinline
volatile public static extern external interface long short double half fixed
unsigned lowp mediump highp precision input output hvec2 hvec3 hvec4 dvec2 dvec3
dvec4 fvec2 fvec3 fvec4 sampler2DRect sampler3DRect sampler2DRectShadow sizeof
cast namespace using</Keywords>
            <Keywords name="Words3">gl_Position gl_PointSize gl_ClipVertex
gl_FragCoord gl_FrontFacing gl_FragColor gl_FragData gl_MaxDrawBuffers 
gl_FragDepth
gl_Color gl_SecondaryColor gl_Normal gl_Vertex gl_MultiTexCoord0 
gl_MultiTexCoord1
gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5
gl_MultiTexCoord6 gl_MultiTexCoord7 gl_FogCoord gl_MaxLights gl_MaxClipPlanes
gl_MaxTextureUnits gl_MaxTextureCoords gl_MaxVertexAttribs
gl_MaxVertexUniformComponents gl_MaxVaryingFloats gl_MaxVertexTextureImageUnits
gl_MaxCombinedTextureImageUnits gl_MaxTextureImageUnits
gl_MaxFragmentUniformComponents gl_ModelViewMatrix gl_ProjectionMatrix
gl_ModelViewProjectionMatrix gl_TextureMatrix gl_NormalMatrix
gl_ModelViewMatrixInverse gl_ProjectionMatrixInverse
gl_ModelViewProjectionMatrixInverse gl_TextureMatrixInverse
gl_ModelViewMatrixTranspose gl_ProjectionMatrixTranspose
gl_ModelViewProjectionMatrixTranspose gl_TextureMatrixTranspose
gl_ModelViewMatrixInverseTranspose gl_ProjectionMatrixInverseTranspose
gl_ModelViewProjectionMatrixInverseTranspose gl_TextureMatrixInverseTranspose
gl_NormalScale gl_DepthRangeParameters gl_DepthRange gl_ClipPlane 
gl_PointParameters
gl_PointParameters gl_MaterialParameters gl_FrontMaterial gl_BackMaterial
gl_LightSourceParameters gl_LightSource gl_LightModelParameters gl_LightModel
gl_LightModelProducts gl_FrontLightModelProduct gl_BackLightModelProduct
gl_LightProducts gl_FrontLightProduct gl_BackLightProduct gl_TextureEnvColor
gl_EyePlaneS gl_EyePlaneT gl_EyePlaneR gl_EyePlaneQ gl_ObjectPlaneS 
gl_ObjectPlaneT
gl_ObjectPlaneR gl_ObjectPlaneQ gl_FogParameters gl_Fog gl_FrontColor 
gl_BackColor
gl_FrontSecondaryColor gl_BackSecondaryColor gl_TexCoord gl_FogFragCoord 
gl_Color
gl_SecondaryColor gl_TexCoord gl_FogFragCoord gl_PointCoord</Keywords>
            <Keywords name="Words4">radians degrees sin cos tan asin acos atan
atan pow exp log exp2 log2 sqrt inversesqrt abs sign floor ceil fract mod min
max clamp mix step smoothstep length distance dot cross normalize ftransform
faceforward reflect matrixCompMult outerProduct transpose lessThan lessThanEqual
greaterThan greaterThanEqual equal notEqual any all not texture1D texture1DProj
texture1DLod texture1DProjLod texture2D texture2DProj texture2DLod 
texture2DProjLod
texture3D texture3DProj texture3DLod texture3DProjLod textureCube textureCubeLod
shadow1D shadow2D shadow1DProj shadow2DProj shadow1DLod shadow2DLod 
shadow1DProjLod
shadow2DProjLod dFdx dFdy fwidth noise1 noise2 noise3 noise4</Keywords>
        </KeywordLists>
        <Styles>
            <WordsStyle name="DEFAULT" styleID="11" fgColor="000000" 
bgColor="FFFFFF"
fontName="" fontStyle="0" />
            <WordsStyle name="FOLDEROPEN" styleID="12" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="1" />
            <WordsStyle name="FOLDERCLOSE" styleID="13" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="1" />
            <WordsStyle name="KEYWORD1" styleID="5" fgColor="00FF40" 
bgColor="FFFFFF"
fontName="" fontStyle="2" />
            <WordsStyle name="KEYWORD2" styleID="6" fgColor="0000FF" 
bgColor="FFFFFF"
fontName="" fontStyle="1" />
            <WordsStyle name="KEYWORD3" styleID="7" fgColor="FF0000" 
bgColor="FFFFFF"
fontName="" fontStyle="0" />
            <WordsStyle name="KEYWORD4" styleID="8" fgColor="000000" 
bgColor="FFFFFF"
fontName="" fontStyle="1" />
            <WordsStyle name="COMMENT" styleID="1" fgColor="C0C0C0" 
bgColor="FFFFFF"
fontName="" fontStyle="2" />
            <WordsStyle name="COMMENT LINE" styleID="2" fgColor="C0C0C0"
bgColor="FFFFFF" fontName="" fontStyle="6" />
            <WordsStyle name="NUMBER" styleID="4" fgColor="400000" 
bgColor="FFFFFF"
fontName="" fontStyle="1" />
            <WordsStyle name="OPERATOR" styleID="10" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="1" />
            <WordsStyle name="DELIMINER1" styleID="14" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="0" />
            <WordsStyle name="DELIMINER2" styleID="15" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="0" />
            <WordsStyle name="DELIMINER3" styleID="16" fgColor="000000"
bgColor="FFFFFF" fontName="" fontStyle="0" />
        </Styles>
    </UserLang>
</NotepadPlus>

glsl.api:
attribute
const
uniform
varying
centroid
break
continue
do
for
while
if
else
in
out
inout
float
int
void
bool
true
false
invariant
discard
return
mat2
mat3
mat4
mat2x2
mat2x3
mat2x4
mat3x2
mat3x3
mat3x4
mat4x2
mat4x3
mat4x4
vec2
vec3
vec4
ivec2
ivec3
ivec4
bvec2
bvec3
bvec4
sampler1D
sampler2D
sampler3D
samplerCube
sampler1DShadow
sampler2DShadow
struct
asm
class
union
enum
typedef
template
this
packed
goto
switch
default
inline
noinline
volatile
public
static
extern
external
interface
long
short
double
half
fixed
unsigned
lowp
mediump
highp
precision
input
output
hvec2
hvec3
hvec4
dvec2
dvec3
dvec4
fvec2
fvec3
fvec4
sampler2DRect
sampler3DRect
sampler2DRectShadow
sizeof
cast
namespace
using
gl_Position
gl_PointSize
gl_ClipVertex
gl_FragCoord
gl_FrontFacing
gl_FragColor
gl_FragData
gl_MaxDrawBuffers
gl_FragDepth
gl_Color
gl_SecondaryColor
gl_Normal
gl_Vertex
gl_MultiTexCoord0
gl_MultiTexCoord1
gl_MultiTexCoord2
gl_MultiTexCoord3
gl_MultiTexCoord4
gl_MultiTexCoord5
gl_MultiTexCoord6
gl_MultiTexCoord7
gl_FogCoord
gl_MaxLights
gl_MaxClipPlanes
gl_MaxTextureUnits
gl_MaxTextureCoords
gl_MaxVertexAttribs
gl_MaxVertexUniformComponents
gl_MaxVaryingFloats
gl_MaxVertexTextureImageUnits
gl_MaxCombinedTextureImageUnits
gl_MaxTextureImageUnits
gl_MaxFragmentUniformComponents
gl_ModelViewMatrix
gl_ProjectionMatrix
gl_ModelViewProjectionMatrix
gl_TextureMatrix
gl_NormalMatrix
gl_ModelViewMatrixInverse
gl_ProjectionMatrixInverse
gl_ModelViewProjectionMatrixInverse
gl_TextureMatrixInverse
gl_ModelViewMatrixTranspose
gl_ProjectionMatrixTranspose
gl_ModelViewProjectionMatrixTranspose
gl_TextureMatrixTranspose
gl_ModelViewMatrixInverseTranspose
gl_ProjectionMatrixInverseTranspose
gl_ModelViewProjectionMatrixInverseTranspose
gl_TextureMatrixInverseTranspose
gl_NormalScale
gl_DepthRangeParameters
gl_DepthRange
gl_ClipPlane
gl_PointParameters
gl_PointParameters
gl_MaterialParameters
gl_FrontMaterial
gl_BackMaterial
gl_LightSourceParameters
gl_LightSource
gl_LightModelParameters
gl_LightModel
gl_LightModelProducts
gl_FrontLightModelProduct
gl_BackLightModelProduct
gl_LightProducts
gl_FrontLightProduct
gl_BackLightProduct
gl_TextureEnvColor
gl_EyePlaneS
gl_EyePlaneT
gl_EyePlaneR
gl_EyePlaneQ
gl_ObjectPlaneS
gl_ObjectPlaneT
gl_ObjectPlaneR
gl_ObjectPlaneQ
gl_FogParameters
gl_Fog
gl_FrontColor
gl_BackColor
gl_FrontSecondaryColor
gl_BackSecondaryColor
gl_TexCoord
gl_FogFragCoord
gl_Color
gl_SecondaryColor
gl_TexCoord
gl_FogFragCoord
gl_PointCoord
radians
degrees
sin
cos
tan
asin
acos
atan
atan
pow
exp
log
exp2
log2
sqrt
inversesqrt
abs
sign
floor
ceil
fract
mod
min
max
clamp
mix
step
smoothstep
length
distance
dot
cross
normalize
ftransform
faceforward
reflect
matrixCompMult
outerProduct
transpose
lessThan
lessThanEqual
greaterThan
greaterThanEqual
equal
notEqual
any
all
not
texture1D
texture1DProj
texture1DLod
texture1DProjLod
texture2D
texture2DProj
texture2DLod
texture2DProjLod
texture3D
texture3DProj
texture3DLod
texture3DProjLod
textureCube
textureCubeLod
shadow1D
shadow2D
shadow1DProj
shadow2DProj
shadow1DLod
shadow2DLod
shadow1DProjLod
shadow2DProjLod
dFdx
dFdy
fwidth
noise1
noise2
noise3
noise4

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------------------------------

Message: 9
Date: Thu, 20 Dec 2007 04:46:12 -0800
From: "SourceForge.net" <[EMAIL PROTECTED]>
Subject: [Notepad-plus-plus] [notepad-plus - Plugin Development]
        Update of       Explorer -> 1.6.1 released
To: [EMAIL PROTECTED]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="UTF-8"


Read and respond to this message at: 
https://sourceforge.net/forum/message.php?msg_id=4684628
By: jenslorenz


Hello Notepad++ users,

here an update of my plugin. Few but annoying issues were fixed. Watch out the
changes:

--------------------------------------------------------------------------------
----
07/12/20  v1.6.1 :
--------------------------------------------------------------------------------
----
Fix: Context Menu functions 'Show in New Instance' and 'Show in Other View'
Fix: First trigger of tool tip in ListView now shown

Again the link:
https://sourceforge.net/project/showfiles.php?group_id=189927&package_id=223667


Have fun
Jens

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