Github user banjiewen commented on a diff in the pull request:

    https://github.com/apache/couchdb-mem3/pull/19#discussion_r59493482
  
    --- Diff: src/mem3_sync_event_listener.erl ---
    @@ -51,35 +68,136 @@ handle_event(NodesDb, updated, #state{nodes = NodesDb} 
= St) ->
         Nodes = mem3:nodes(),
         Live = nodes(),
         [mem3_sync:push(NodesDb, N) || N <- Nodes, lists:member(N, Live)],
    -    {ok, St};
    +    maybe_push_shards(St);
     handle_event(ShardsDb, updated, #state{shards = ShardsDb} = St) ->
         mem3_sync:push(ShardsDb, mem3_sync:find_next_node()),
    -    {ok, St};
    +    maybe_push_shards(St);
     handle_event(UsersDb, updated, #state{users = UsersDb} = St) ->
         mem3_sync:push(UsersDb, mem3_sync:find_next_node()),
    -    {ok, St};
    +    maybe_push_shards(St);
     handle_event(<<"shards/", _/binary>> = ShardName, updated, St) ->
    -    try mem3:shards(mem3:dbname(ShardName)) of
    -    Shards ->
    -        Targets = [S || #shard{node=N, name=Name} = S <- Shards,
    -            N =/= node(), Name =:= ShardName],
    -        Live = nodes(),
    -        [mem3_sync:push(ShardName,N) || #shard{node=N} <- Targets,
    -            lists:member(N, Live)]
    -    catch error:database_does_not_exist ->
    -        ok
    -    end,
    -    {ok, St};
    +    Buckets = bucket_shard(ShardName, St#state.buckets),
    +    maybe_push_shards(St#state{buckets=Buckets});
     handle_event(<<"shards/", _:18/binary, _/binary>> = ShardName, deleted, 
St) ->
         mem3_sync:remove_shard(ShardName),
    -    {ok, St};
    +    maybe_push_shards(St);
     handle_event(_DbName, _Event, St) ->
    -    {ok, St}.
    +    maybe_push_shards(St).
     
    +handle_cast({set_frequency, Frequency}, St) ->
    +    #state{delay = Delay, buckets = Buckets0} = St,
    +    Buckets1 = rebucket_shards(Delay, Frequency, Buckets0),
    +    maybe_push_shards(St#state{frequency=Frequency, buckets=Buckets1});
    +handle_cast({set_delay, Delay}, St) ->
    +    #state{frequency = Frequency, buckets = Buckets0} = St,
    +    Buckets1 = rebucket_shards(Delay, Frequency, Buckets0),
    +    maybe_push_shards(St#state{delay=Delay, buckets=Buckets1});
     handle_cast(Msg, St) ->
         couch_log:notice("unexpected cast to mem3_sync_event_listener: ~p", 
[Msg]),
    -    {ok, St}.
    +    maybe_push_shards(St).
     
    +handle_info(timeout, St) ->
    +    maybe_push_shards(St);
     handle_info(Msg, St) ->
         couch_log:notice("unexpected info to mem3_sync_event_listener: ~p", 
[Msg]),
    +    maybe_push_shards(St).
    +
    +handle_config_change("mem3", "sync_delay", Delay0, _, St) ->
    +    try list_to_integer(Delay0) of
    +        Delay1 ->
    +            couch_event_listener:cast(
    +                ?MODULE,
    +                {set_delay, Delay1}
    +            )
    +    catch error:badarg ->
    +        couch_log:warning(
    +            "ignoring bad value for mem3.sync_delay: ~p",
    +            [Delay0]
    +        )
    +    end,
    +    {ok, St};
    +handle_config_change("mem3", "sync_frequency", Frequency0, _, St) ->
    +    try list_to_integer(Frequency0) of
    +        Frequency1 ->
    +            couch_event_listener:cast(
    +                ?MODULE,
    +                {set_frequency, Frequency1}
    +            )
    +    catch error:badarg ->
    +        couch_log:warning(
    +            "ignoring bad value for mem3.sync_frequency: ~p",
    +            [Frequency0]
    +        )
    +    end,
    +    {ok, St};
    +handle_config_change(_, _, _, _, St) ->
         {ok, St}.
    +
    +handle_config_terminate(_, stop, _) -> ok;
    +handle_config_terminate(_Server, _Reason, St) ->
    +    Fun = fun() ->
    +        timer:sleep(5000),
    +        config:listen_for_changes(?MODULE, St)
    +    end,
    +    spawn(Fun).
    +
    +bucket_shard(ShardName, [B|Bs]=Buckets0) ->
    +    case waiting(ShardName, Buckets0) of
    +        true -> Buckets0;
    +        false -> [sets:add_element(ShardName, B)|Bs]
    +    end.
    +
    +waiting(_, []) ->
    +    false;
    +waiting(ShardName, [B|Bs]) ->
    +    case sets:is_element(ShardName, B) of
    +        true -> true;
    +        false -> waiting(ShardName, Bs)
    +    end.
    +
    +rebucket_shards(Frequency, Delay, Buckets0) ->
    +    case (Delay div Frequency + 1) - length(Buckets0) of
    +        0 ->
    +            Buckets0;
    +        N when N < 0 ->
    +            %% Reduce the number of buckets by merging the last N + 1 
together
    +            {ToMerge, [B0|Buckets1]} = lists:split(abs(N), Buckets0),
    +            B1 = lists:foldl(fun(A, B) -> sets:union(A, B) end, B0, 
ToMerge),
    --- End diff --
    
    Eep, obvious improvement, thanks. Fixed in 
4da46b61a6a76ee58aa91a8bb7d0e6319953dbd0.


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