ivandasch commented on a change in pull request #9817:
URL: https://github.com/apache/ignite/pull/9817#discussion_r805913020
##########
File path:
modules/platforms/dotnet/Apache.Ignite.Core/Impl/Client/ClientSocket.cs
##########
@@ -170,6 +176,29 @@ internal sealed class ClientSocket : IDisposable
_features = Handshake(clientConfiguration, ServerVersion);
+ if (_features.HasFeature(ClientBitmaskFeature.Heartbeat) &&
+ clientConfiguration.HeartbeatInterval > TimeSpan.Zero)
+ {
+ _heartbeatInterval = clientConfiguration.HeartbeatInterval;
+
+ var serverIdleTimeout = TimeSpan.FromMilliseconds(
+ DoOutInOp(ClientOp.GetIdleTimeout, null, r =>
r.Reader.ReadLong()));
+
+ if (_heartbeatInterval > serverIdleTimeout)
Review comment:
> As a user, I've set idleTimeout on server so that idle client
connections are closed automatically and resources are not consumed. It is up
to the clients to reconnect when needed.
Quite confusing desire as for me, cannot imagine that someone would expect
this behavior. Idle client is the client that doesn't send anything, possibly
stale, hang or partial dead. As for me, heartbeats is the good mechanism to
notify that client is not idle, just on pause or probably waiting for some
tasks.
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