EkkoWH commented on issue #35052:
URL: 
https://github.com/apache/shardingsphere/issues/35052#issuecomment-3131145153

   > * ShardingSphere
   
   @linghengqian 
   
   Thanks for your generous help! I understand this isn't a ShardingSphere 
issue. I just couldn't find anyone else online mentioning this specific 
problem, and since you brought it up, I was hoping for a similar solution. So, 
if I understand correctly, the runtime crash is caused by unavailable memory 
during compilation, is that right? My build server has 32GB of RAM; could 
limiting the memory during compilation help resolve this?


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