dependabot[bot] opened a new pull request, #45049:
URL: https://github.com/apache/superset/pull/45049

   Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) from 3.31.0 to 
3.32.0.
   <details>
   <summary>Release notes</summary>
   <p><em>Sourced from <a 
href="https://github.com/mapbox/mapbox-gl-js/releases";>mapbox-gl's 
releases</a>.</em></p>
   <blockquote>
   <h2>v3.32.0</h2>
   <h3>Features and improvements ✨</h3>
   <ul>
   <li>Slightly improve map load time via more aggressive chunk preloading.</li>
   <li>Improve style parsing performance.</li>
   <li>Preload Meshopt decoder earlier to improve 3D styles load time.</li>
   <li>Improve map load time by requesting the icon set earlier and lazy 
parsing icons on-demand.</li>
   <li>Add support for the globe to mercator transition when using the global 
placement.</li>
   <li>Add support for symbol fading when using the global placement.</li>
   <li>Add debug visualization support when using the global placement.</li>
   <li><code>CustomLayerInterface#render</code>/<code>#prerender</code> now 
receive a <code>CustomLayerRenderParameters</code> object as an 8th argument, 
exposing <code>projectionMatrix</code> (camera→clip), <code>viewMatrix</code> 
(world→camera) pair, plus the globe horizon <code>globeClippingPlane</code> and 
the globe center's screen position <code>globeCenterInScreenPixels</code>.</li>
   </ul>
   <h3>Bug fixes 🐞</h3>
   <ul>
   <li>Fix <code>raster-array</code> chunk loading when unused.</li>
   <li>Fix <code>transformRequest</code> headers and credentials being dropped 
from PMTiles requests.</li>
   <li>Fix <code>transformRequest</code> headers/credentials being dropped when 
loading GL model (GLTF) resources.</li>
   <li>Fix features rendering at the wrong position when a layer uses a 
<code>within</code> filter and the map uses a projection other than Mercator or 
globe.</li>
   <li>Fix global placement throwing an error when placing symbols with no 
text.</li>
   <li>Fix setting <code>padding</code> as a sideeffect in a 
<code>preloadOnly</code> animation.</li>
   <li>Respect <code>extra_bounds</code> on all TileJSON source types.</li>
   <li>Fix a regression with <code>map.remove()</code> where it could retain 
the map instance in memory.</li>
   <li>Fix light/fog/snow/rain transitions.</li>
   </ul>
   <h2>v3.32.0-rc.1</h2>
   <h3>Features and improvements ✨</h3>
   <ul>
   <li>Slightly improve map load time via more aggressive chunk preloading.</li>
   <li>Improve style parsing performance.</li>
   <li>Preload Meshopt decoder earlier to improve 3D styles load time.</li>
   <li>Improve map load time by requesting the icon set earlier and lazy 
parsing icons on-demand.</li>
   <li>Add support for the globe to mercator transition when using the global 
placement.</li>
   <li>Add support for symbol fading when using the global placement.</li>
   <li>Add debug visualization support when using the global placement.</li>
   <li><code>CustomLayerInterface#render</code>/<code>#prerender</code> now 
receive a <code>CustomLayerRenderParameters</code> object as an 8th argument, 
exposing <code>projectionMatrix</code> (camera→clip), <code>viewMatrix</code> 
(world→camera) pair, plus the globe horizon <code>globeClippingPlane</code> and 
the globe center's screen position <code>globeCenterInScreenPixels</code>.</li>
   </ul>
   <h3>Bug fixes 🐞</h3>
   <ul>
   <li>Fix <code>raster-array</code> chunk loading when unused.</li>
   <li>Fix <code>transformRequest</code> headers and credentials being dropped 
from PMTiles requests.</li>
   <li>Fix <code>transformRequest</code> headers/credentials being dropped when 
loading GL model (GLTF) resources.</li>
   <li>Fix features rendering at the wrong position when a layer uses a 
<code>within</code> filter and the map uses a projection other than Mercator or 
globe.</li>
   <li>Fix global placement throwing an error when placing symbols with no 
text.</li>
   <li>Fix setting <code>padding</code> as a sideeffect in a 
<code>preloadOnly</code> animation.</li>
   </ul>
   </blockquote>
   </details>
   <details>
   <summary>Changelog</summary>
   <p><em>Sourced from <a 
href="https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md";>mapbox-gl's
 changelog</a>.</em></p>
   <blockquote>
   <h2>3.32.0</h2>
   <h3>Features and improvements ✨</h3>
   <ul>
   <li>Slightly improve map load time via more aggressive chunk preloading.</li>
   <li>Improve style parsing performance.</li>
   <li>Preload Meshopt decoder earlier to improve 3D styles load time.</li>
   <li>Improve map load time by requesting the icon set earlier and lazy 
parsing icons on-demand.</li>
   <li>Add support for the globe to mercator transition when using the global 
placement.</li>
   <li>Add support for symbol fading when using the global placement.</li>
   <li>Add debug visualization support when using the global placement.</li>
   <li><code>CustomLayerInterface#render</code>/<code>#prerender</code> now 
receive a <code>CustomLayerRenderParameters</code> object as an 8th argument, 
exposing <code>projectionMatrix</code> (camera→clip), <code>viewMatrix</code> 
(world→camera) pair, plus the globe horizon <code>globeClippingPlane</code> and 
the globe center's screen position <code>globeCenterInScreenPixels</code>.</li>
   </ul>
   <h3>Bug fixes 🐞</h3>
   <ul>
   <li>Fix <code>raster-array</code> chunk loading when unused.</li>
   <li>Fix <code>transformRequest</code> headers and credentials being dropped 
from PMTiles requests.</li>
   <li>Fix <code>transformRequest</code> headers/credentials being dropped when 
loading GL model (GLTF) resources.</li>
   <li>Fix features rendering at the wrong position when a layer uses a 
<code>within</code> filter and the map uses a projection other than Mercator or 
globe.</li>
   <li>Fix global placement throwing an error when placing symbols with no 
text.</li>
   <li>Fix setting <code>padding</code> as a sideeffect in a 
<code>preloadOnly</code> animation.</li>
   <li>Respect <code>extra_bounds</code> on all TileJSON source types.</li>
   <li>Fix a regression with <code>map.remove()</code> where it could retain 
the map instance in memory.</li>
   <li>Fix light/fog/snow/rain transitions.</li>
   </ul>
   </blockquote>
   </details>
   <details>
   <summary>Commits</summary>
   <ul>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/d066f8b5a93caeb917802b6809e75997b4b7328d";><code>d066f8b</code></a>
 v3.32.0</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/bf4d2bce03473b10261501a60d76825b06b39805";><code>bf4d2bc</code></a>
 Fix light/fog/snow/rain transitions</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/834b644dac95c81a2f81cdb898561c86141cd99d";><code>834b644</code></a>
 Fix <code>map.remove</code> leaking the map via tile reload timers</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/38d9a4d6052ae70195eb3f868a01e72c22d656a2";><code>38d9a4d</code></a>
 Respect <code>extra_bounds</code> on all TileJSON source types</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/4c1d904a8b834f58a5afd8dbb538c0972363ee49";><code>4c1d904</code></a>
 v3.32.0-rc.1</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/c2b7141e876b51304131064ef0233e3c7f24c604";><code>c2b7141</code></a>
 (Mobile SDK only) Magic carpet z fighting adjustment</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/dedb28fab8ef332266d03440a63f888374d70376";><code>dedb28f</code></a>
 Line Shader UBO implementation</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/e30c8a32aa87dc9a42a34572ace9bbbe918944e3";><code>e30c8a3</code></a>
 Fix setting <code>padding</code> sideeffect in a <code>preloadOnly</code></li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/6b85db1a59210f8aa6be9cfe363a3b3b616a014c";><code>6b85db1</code></a>
 Bump webpack from 5.110.3 to 5.111.1 (internal-19608)</li>
   <li><a 
href="https://github.com/mapbox/mapbox-gl-js/commit/99a6fed07a2f3732e3f32448564100292235435c";><code>99a6fed</code></a>
 Bump <code>@​types/node</code> from 26.5.1 to 26.6.2 (internal-19611)</li>
   <li>Additional commits viewable in <a 
href="https://github.com/mapbox/mapbox-gl-js/compare/v3.31.0...v3.32.0";>compare 
view</a></li>
   </ul>
   </details>
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