https://bugs.freedesktop.org/show_bug.cgi?id=42703
Bug #: 42703 Summary: [NV17] Reduce GL_MAX_TEXTURE_SIZE to avoid memory overflow Classification: Unclassified Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau@lists.freedesktop.org ReportedBy: ball...@freestart.hu Created attachment 53293 --> https://bugs.freedesktop.org/attachment.cgi?id=53293 Reduce GL_MAX_TEXTURE_SIZE to avoid memory overflow I have a GeForce4 MX 440-SE card with 64 MB RAM, and I have the following problems: 1. When I maximize the windows of Clutter-based apps (quadrapassel, emerillon...), their contents are disappear, and some other parts of the screen are corrupted. 2. When I start a new game in extremetuxracer second or third time, some textures are corrupted. When it happens, I get the following messages in dmesg several times: [21415.164810] [drm] nouveau 0000:01:00.0: fail ttm_validate [21415.164821] [drm] nouveau 0000:01:00.0: validate vram_list [21415.165831] [drm] nouveau 0000:01:00.0: validate: -12 [21415.878743] nouveau_ratelimit: 4 callbacks suppressed [21415.878750] [drm] nouveau 0000:01:00.0: PGRAPH - ERROR nsource: DATA_ERROR nstatus: BAD_ARGUMENT PROTECTION_FAULT [21415.878763] [drm] nouveau 0000:01:00.0: PGRAPH - ch 2/4 class 0x0089 mthd 0x0304 data 0x02b5b500 I found that these problems can be fixed by reducing MaxTextureLevels value: - Reducing from 12 to 11 resolves the first problem. - Reducing to 10 resolves the second problem also. I attached a patch which makes this change. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Nouveau mailing list Nouveau@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/nouveau