https://bugs.freedesktop.org/show_bug.cgi?id=82255
--- Comment #13 from Emil Velikov <emil.l.veli...@gmail.com> --- Created attachment 105558 --> https://bugs.freedesktop.org/attachment.cgi?id=105558&action=edit dump vdpau texture data (In reply to comment #12) > The source data is messed up. Just look at the luma/chroma planes that you > captured. > > The overall image is 1280x544. Which means that each field is 1280x272. And > chroma would be 640x136 > > These look great: > gm display -size 1280x272 gray:sv0-texture0 > gm display -size 1280x272 gray:sv0-texture1 > > These... don't: > gm display -size 640x136 gray:sv1-texture0 > gm display -size 640x136 gray:sv1-texture1 > > Note that texture1 has *some* stuff in it... and trying to display it as > > gm display -size 1280x68 gray:sv1-texture1 > > Shows *some* stuff, but not that much. Of course, vdpau *generally speaking* > works on vp2, so it's highly unlikely that the decoding step is entirely > broken. It must be some bit of sampler view setup, I guess. > Never said that's it's entirely broken. Pardon if it came out like that :) > I'm also guessing that you somehow messed up capturing the contents of the > chroma since it should have had 2 components, not 1 (which is probably why > the 1280 stride works out for the chroma image that has something in it). > Feel free to point out how I should capture them. The patch used can be found in the attachment :) -- You are receiving this mail because: You are the assignee for the bug.
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