https://bugs.freedesktop.org/show_bug.cgi?id=91551
Bug ID: 91551 Summary: DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets Product: Mesa Version: 10.6 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: critical Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau@lists.freedesktop.org Reporter: issor.or...@gmail.com QA Contact: nouveau@lists.freedesktop.org Created attachment 117508 --> https://bugs.freedesktop.org/attachment.cgi?id=117508&action=edit Snapshot of the artifacts with normal map Light blue garbled artifacts are affecting gallium nouveau on FreeSpace2 open source, with Star Wars : Original Trilogy mod. To Star Wars fans this may be unacceptable :-), so let't try to find clues to the problem I have checked the .dds normal map's texture compression format and in this mod it's always DXT5 If I disable 'normal maps' in wxLauncher there are no artifacts, but there are also no maps, which are one the beauties of the mod. Affected chipsets NV6x (GeForce 7025) NV8x (GeForce 8500, 8600), NV9x (GeForce 9600GT, GT120) , NVAx (GeForce 210) and NVDx (GeForce GT610). (cheched mesa with 10.6.x) Unaffected, meaning normal maps are fine with those: NVCx and NVEx chipsets (checked with mesa 10.6.x and 11.0.0devel git) NOTE: It's strange that NVDx chipsets are affected, if they rely on nvc0 driver You can find in the attachment the snapshot of the artifacts with normal maps and normal maps disabled (no artifacts), plus other log files/extracts. Mauro -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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