May I ask why you're doing 512x512 instead of 1024x1024? These are already scaled up coordinates, so 1024x1024 should work no? Or is it because of the seams on the edges? Do those not also appear with 512x512 or does it sample outside of the box?
Separately, why not use this approach on nv40 as well? I can't imagine the blitter would be faster... does this result in lower quality? On Mon, Sep 7, 2015 at 3:50 PM, Hans de Goede <hdego...@redhat.com> wrote: > We do not have a generic blitter on nv3x cards, so we must use the > sifm object for color resolving. > > This commit divides the sources and dest surfaces in to tiles which > match the constraints of the sifm object, so that color resolving > will work properly on nv3x cards. > > Signed-off-by: Hans de Goede <hdego...@redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 55 > ++++++++++++++++++++++++- > 1 file changed, 54 insertions(+), 1 deletion(-) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > index 76bb8b8..c240030 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > @@ -149,6 +149,56 @@ static void > nv30_resource_resolve(struct nv30_context *nv30, > const struct pipe_blit_info *info) > { > + struct nv30_miptree *src_mt = nv30_miptree(info->src.resource); > + struct nv30_rect src, dst; > + unsigned x, x0, x1, y, y1, w, h; > + > + define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x, > + info->src.box.y, info->src.box.width, info->src.box.height, &src); > + define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x, > + info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst); > + > + x0 = src.x0; > + x1 = src.x1; > + y1 = src.y1; > + > + /* On nv3x we must use sifm which is restricted to 512x512 tiles */ > + for (y = src.y0; y < y1; y += h) { > + h = y1 - y; > + if (h > 512) > + h = 512; > + > + src.y0 = 0; > + src.y1 = h; > + src.h = h; > + > + dst.y1 = dst.y0 + (h >> src_mt->ms_y); > + dst.h = h >> src_mt->ms_y; > + > + for (x = x0; x < x1; x += w) { > + w = x1 - x; > + if (w > 512) > + w = 512; > + > + src.offset = y * src.pitch + x * src.cpp; > + src.x0 = 0; > + src.x1 = w; > + src.w = w; > + > + dst.offset = (y >> src_mt->ms_y) * dst.pitch + > + (x >> src_mt->ms_x) * dst.cpp; > + dst.x1 = dst.x0 + (w >> src_mt->ms_x); > + dst.w = w >> src_mt->ms_x; > + > + nv30_transfer_rect(nv30, BILINEAR, &src, &dst); > + } > + } > +} > + > +static void > +nv40_resource_resolve(struct nv30_context *nv30, > + const struct pipe_blit_info *info) > +{ > struct nv30_rect src, dst; > > define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x, > @@ -170,7 +220,10 @@ nv30_blit(struct pipe_context *pipe, > info.dst.resource->nr_samples <= 1 && > !util_format_is_depth_or_stencil(info.src.resource->format) && > !util_format_is_pure_integer(info.src.resource->format)) { > - nv30_resource_resolve(nv30, blit_info); > + if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS) > + nv40_resource_resolve(nv30, blit_info); > + else > + nv30_resource_resolve(nv30, blit_info); > return; > } > > -- > 2.4.3 > _______________________________________________ Nouveau mailing list Nouveau@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/nouveau