On Thu, Sep 24, 2020 at 3:06 PM Roy Spliet <nouv...@spliet.org> wrote:
>
>
> Op 23-09-2020 om 22:36 schreef Karol Herbst:
> > On Wed, Sep 23, 2020 at 10:39 PM Jeremy Cline <jcl...@redhat.com> wrote:
> >>
> >> On Wed, Sep 23, 2020 at 09:02:45PM +0200, Karol Herbst wrote:
> >>> On Fri, Sep 11, 2020 at 6:21 PM Jeremy Cline <jcl...@redhat.com> wrote:
> >>
> >> <snip>
> >>
> >>> yeah, I think overall this file is a good idea and being able to get a
> >>> quick overview over the driver is helpful. I think if we focus on the
> >>> user facing things first, like the hwmon or other things users
> >>> generally interact with would be helpful. I think if we start to
> >>> document areas where there are many low hanging fruits, this could
> >>> help random people to start with easier tasks and get more used to the
> >>> driver overall, so I'd probably ignore most of the stuff which really
> >>> requires a fundamental understanding on how things work and focus more
> >>> on vbios parsing (which has annoying interfaces anyway and it might
> >>> make sense to make it more consistent and nicer to use) and/or simple
> >>> code interfacing with the mmio space.
> >>>
> >>
> >> I'll admit to being motivated by entirely selfish reasons. I know
> >> practically nothing about nouveau and I'm the type of person who likes
> >> to keep notes about how things work together, both free form and
> >> structured in-line docs. All that to say, I think focusing on the
> >> "low-hanging fruit" stuff will be very beneficial and I'm happy to do
> >> that, but I'm also interested in documenting everything else I run
> >> across.
> >>
> >
> > yeah, that's fine. I was just giving a suggestion on where the initial
> > focus should be on.
> >
> >>> Eg some users have problems with their fans as they are either always
> >>> ramping up to max, or not running at all... GPUs temperature or power
> >>> consumption is reporting incorrectly... all those things users hit
> >>> regularly, but which isn't really important enough so it just falls
> >>> under the table even if it gets reported.
> >>>
> >>
> >> This does bring up an interesting point about organization and target
> >> audiences. Typically when I'm writing documentation I like to organize
> >> things by target audiences, so we could have a layout like:
> >>
> >> * General Introduction
> >>
> >> * User Guide
> >>      - Overview of supported hardware/features/etc
> >
> > That's best to document in a wiki though. And we had plans to convert
> > the existing old wiki over to gitlab. And maybe It think we really
> > should do that and clean it up while we work on that. It's just a huge
> > project but maybe just starting with whatever you want to do would be
> > fine and after a while nothing is left. Anyway, I think we should
> > discuss this more openly with the others as well. i don't like the
> > current wiki anyway, as only approved developers can change things and
> > with a gitlab wiki we could even take MRs on stuff.
> >
> >>      - Installation
> >
> > well.. I think this can be skipped ;) But still, also belongs more
> > into a wiki. I think what we could cover here is to how to clean up
> > remaining stuff from the blob driver as this is something which comes
> > up quite a lot on IRC though.
> >
> >>      - Configuration (module parameters and such)
> >>      - Troubleshooting
> >
> > that would be cool to have in the wiki as well. Just collecting the
> > most common issue and document it there. Especially if it is on
> > gitlab, users can just do that as well :)
> >
> >>      - Getting Involved (bug reporting, running tests, etc)
> >
> > yeah, and we have some stuff on that on the old wiki already, it's
> > just very outdated and needs updating, which as said above can only be
> > done by developers and developers sadly have other things to do :)
> >
> >>
> >> * Developer Guide
> >>      - Architecture Overview
> >>      - External APIs (include/uapi/drm/nouveau_drm.h, any sysfs stuff)?
> >>      - Internal APIs
> >
> > Right, those things I'd like to see in the kernel tree actually.
> >
> >>      - Debugging and Development Tools
> >>      - Contribution Guide
> >>
> >
> > Those I think belong more into the wiki again. The latter is a bit
> > hard to split as there are kernel guides, but also community and
> > project guides. Mesa does things differently than let's say the
> > kernel. And Nouveau is still in this limbo state being on the old
> > infra, but also on the new one with mesa...
> >
> >> I'm not sure how much stuff people want to keep on the
> >> nouveau.freedesktop.org wiki vs here.
> >>
> >
> > I think the first step actually is to set up a proper nouveau project
> > on gitlab for dealing with issues and the wiki. I would be fine to do
> > that and we can also move the code there late. But maybe let's start
> > with the wiki :)
>
> Risking to turn this into a "let's fix everything in one go" project
> that ends up never getting finished, I just want to make sure that
> everybody is also aware of the documentation generated from Envytools
> [0]. Especially "architecture overview" (that is, if we're talking about
> hardware architecture and not driver/software architecture) might be
> better suited in envytools.
>
> As for module parameters, IMHO modinfo is supposed to be the source of
> information. It's sadly lacking any "sub-"option inside nouveau.config
> and nouveau.debug, which may be by design. Perhaps expanding the modinfo
> explanations can help cover at least all the other options in a way that
> never gets out of sync with source code.
>

technically true, but 99% of the users won't know that modinfo shows
what parameters there are. I don't like this "config" parameter and I
think we should split it up and have a nice line telling what they do
for modinfo, but for user facing documentation we need something more
detailed and something people find when searching for it on the web.

> Roy
>
> [0] https://envytools.readthedocs.io/en/latest/
>
> >
> >>>> diff --git a/drivers/gpu/drm/nouveau/include/nvkm/engine/disp.h 
> >>>> b/drivers/gpu/drm/nouveau/include/nvkm/engine/disp.h
> >>>> index 5a96c942d912..76b90d7ddfc6 100644
> >>>> --- a/drivers/gpu/drm/nouveau/include/nvkm/engine/disp.h
> >>>> +++ b/drivers/gpu/drm/nouveau/include/nvkm/engine/disp.h
> >>>> @@ -1,22 +1,57 @@
> >>>>   /* SPDX-License-Identifier: MIT */
> >>>> +
> >>>> +/**
> >>>> + * DOC: Overview
> >>>> + *
> >>>> + * Interfaces for working with the display engine.
> >>>> + */
> >>>> +
> >>>>   #ifndef __NVKM_DISP_H__
> >>>>   #define __NVKM_DISP_H__
> >>>> +
> >>>> +/**
> >>>> + * nvkm_disp() - Get a &struct nvkm_disp from a &struct nvkm_engine.
> >>>> + *
> >>>> + * @p: A &struct nvkm_engine reference.
> >>>> + *
> >>>> + * Return: The &struct nvkm_disp that contains the given engine.
> >>>> + */
> >>>>   #define nvkm_disp(p) container_of((p), struct nvkm_disp, engine)
> >>>>   #include <core/engine.h>
> >>>>   #include <core/event.h>
> >>>>
> >>>> +/**
> >>>> + * struct nvkm_disp - Represents a display engine.
> >>>> + *
> >>>> + * This structure is for <some abstraction here>. It has <some 
> >>>> assumptions
> >>>> + * about its usage here>.
> >>>> + */
> >>>>   struct nvkm_disp {
> >>>> +    /** @func: Chipset-specific vtable for manipulating the display. */
> >>>>          const struct nvkm_disp_func *func;
> >>>> +
> >>>> +    /** @engine: The engine for this display. */
> >>>>          struct nvkm_engine engine;
> >>>>
> >>>> +    /** @head: list of heads attached to this display. */
> >>>>          struct list_head head;
> >>>> +
> >>>> +    /** @ior: List of IO resources for this display. */
> >>>>          struct list_head ior;
> >>>> +
> >>>> +    /** @outp: List of outputs for this display. */
> >>>>          struct list_head outp;
> >>>> +
> >>>> +    /** @conn: List of connectors for this display. */
> >>>>          struct list_head conn;
> >>>>
> >>>> +    /** @hpd: An event that fires when something happens I guess. */
> >>>>          struct nvkm_event hpd;
> >>>> +
> >>>> +    /** @vblank: An event that fires and has some relation to the 
> >>>> vblank. */
> >>>>          struct nvkm_event vblank;
> >>>>
> >>>> +    /** @client: The oproxy (?) client for this display. */
> >>>>          struct nvkm_oproxy *client;
> >>>>   };
> >>>
> >>> generally not a big fan of "int a; // a is an int" kind of
> >>> documentation. But if it would specify constraints or details on how
> >>> it's valid to use those fields, then it makes totally sense to add
> >>> stuff.
> >>
> >> Definitely, I think that is not particularly helpful documentation. Of
> >> course, the what and why of a function parameter or struct member is
> >> very likely to be more interesting than that, but it's true that every
> >> once in a while that the variable name can be so clear there's not much
> >> else to say.
> >>
> >> I think it's fair to say the documentation I added for the above struct
> >> is not good. I think it's also fair to say that a new-comer such as
> >> myself who stumbles upon this structure has practically no chance of
> >> guessing what it's all about without reading a bunch of additional code.
> >> My first guess was that it represented a display I had plugged in, which
> >> at this point I'm fairly confident is not at all correct. It required me
> >> to look at many users of this struct along with perusing envytools
> >> documentation to guess it represented a display engine.
> >>
> >
> > yeah, but given that you run into the confusion you can actually
> > document this and leave a comment addressing that. So describing a
> > little bit what the engine does, what are heads, iors and outputs,
> > etc... I think getting the high level overview should be the focus
> > atm. We can always deal with the technical details later as those are
> > usually easier to get once you have a rough idea on what's going on.
> >
> >> It may well be I'm an exceptionally slow learner, but even short notes
> >> can be extremely helpful.
> >>
> >>>
> >>> not sure if you were aware of it, but we have some documentation on
> >>> the module options here:
> >>> https://nouveau.freedesktop.org/wiki/KernelModuleParameters/
> >>>
> >>> But I think it makes sense to move it into the source code and link to
> >>> the new thing from the wiki then.
> >>>
> >>
> >> Indeed, and in fact I started this documentation from the wiki, but
> >> tried my best to fill in the missing parameters and config options (you
> >> don't happen to know what the NvAcrWpr* config options do, do you?)
> >>
> >
> > I only know that this option specifies the version of the ACR WPR
> > firmware to load, but I don't know what that actually is :)
> >
> >> Thanks!
> >>
> >> - Jeremy
> >>
> >
> > _______________________________________________
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> > Nouveau@lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/nouveau
> >
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