Blueprint changed by Rick Stovall: Whiteboard changed: - Okay... so after several iterations, I've realized my C++ experience has - lead me down a rabbit hole for thread pool design in D. I attempted to - fit it all in a "template" class (like C++ ricklib), but you can not - spawn class methods as threads without overriding D's thread isolation - guarantees, which seems a pointless risk. - - Instead, I'll define a parameterized function (a function template in - C++ terms) which starts the thread and registers it with with a global - thread pool registry. In this way other threads can find it by name when - they need to, and the registry class can provide a single point suitable - high level interface methods (submit(work), get(status), set(limits), - etc.). Thanks to the lockless nature of D's standard concurrency lib, - this should not be a bottleneck. I'll try to have the new design - complete by tonight's meeting. + I have an abstract queue which is much simpler, compiles and looks + logically sound. Next step is wrap a test around it to prove the point. More discussion/notes are available on our Gplus page: https://plus.google.com/102327692340735189302/posts
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