Greetings, I'm having an issue at a lower level of ns2, version 2.31. In my application, I create a PacketData object, and send a new packet with an UDP agent, like this:
PacketData vodinfo(10); agent_->sendmsg(size_, &vodinfo); I don't even fill the data in the object yet. At some point in the simulation, Packet::copy() is called, and the simulator breaks with a 'Could not access memory (EXC_BAD_ACCESS)', which occurs in line 643 in packet.h: inline Packet* Packet::copy() const { Packet* p = alloc(); memcpy(p->bits(), bits_, hdrlen_); if (data_) p->data_ = data_->copy(); <- fails here p->txinfo_.init(&txinfo_); return (p); } It would seem it cannot access 'p->data', which is a private AppData* variable. Since this is so low-level in ns, I cannot imagine what the cause of the problem might be. Can someone provide some clues as to why this is happening? With regards, Andre Reis