Dear Lopes, Its not a problem if a receiving node receives only one packet, as collision would not be induced. If another packet arrives during the receiving of the first packet, this where a collision would be induced. If you can decide what you like to do with the later packet, then its possible to make simulation without considering collision, though I cant find a reason why a person would want to do that.
If you are using 802.11 MAC, the below line will be of your interest in Mac802_11::recv function, if(pktRx_->txinfo_.RxPr / p->txinfo_.RxPr >= p->txinfo_.CPThresh) { capture(p); } else { collision(p); } Good Luck. rgds Saravanan K On Mon, Aug 6, 2012 at 6:35 PM, efrenlopes <efrenlo...@gmail.com> wrote: > > > Hello! > > Is there any way to make simulations without considering the collision of > packets in wireless networks? > > Thank you! > -- > View this message in context: > http://old.nabble.com/Ignoring-collisions-during-simulation-tp34261426p34261426.html > Sent from the ns-users mailing list archive at Nabble.com. >