Hello Hans,
I'm slowly getting there, only two more problems to solve ;) The
first thing is, that to use some of the characters in the fontset I
have to use \th to display them, but I have no idea how to accomplish
that in context as everytime I use \somerunes \th, or \somerunes{\th}
... I get an error message. If i double mascerade it like \\th i get
the symbols for the characters t and h. I am sure there is a way to
get this working.
The next thing, which I guess is to search more on the font-subsystem
of context, is the fact that I only get my characters displayed when
viewing the .dvi-file with xdvi. When executing texexec --pdf or
using dvipdf (or dvips) I get nothing, or the charaters in the
standard latin-typeset (i.e. ASCII).
I solved the second problem. I copied the map and type1 fonts into the
directories mentioned in the readme to the font (which where
latex-specific). After looking at the texexec output and some try and
error, I finaly got all working. So if I now do a texexec --pdf I get a
pdf-file with the font included.
how does your code look?
That is my code for testing (nothing more in there, the following is the
whole document)
\setuppapersize[a4][a4]
\starttext
\startbodymatter
\loadmapfile[allrunes.map]
\definefont[somerunes][frumbr sa 1]
\somerunes{\\th} % This is where the problem lies. I need to get the
\th working to produce a rune
\stopbodymatter
\stoptext
can you send me a zip with the tfm files?
I guess you don't need it any more, as the font-inclusion is working
now. If you still need it drop me a line.
Regards
Kai
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